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  1. #21
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Rikkustrife View Post
    same reason you need a fully melded weaver for a dress, alchemy for dyable af gear, and a melded fisher with a culinarian with high desynthesis to get some knew swimsuit
    and a melded fisher retainer to get a water lily
    SE always takes it to the extremes :/
    (4)

  2. #22
    Player HeroSamson's Avatar
    Join Date
    Oct 2013
    Posts
    1,006
    Character
    Zanon Reeves
    World
    Cactuar
    Main Class
    Gladiator Lv 100
    What I would of liked SE to do is let up build our own weapon from scratch instead of just relic.

    Start at level 1

    and build it up 1-110

    With materia slots, let this be the grinding way and let it take a long time but people who would built it would have felt satisfaction out of it.

    dismantle weapons, farm up items, dungeons for items, mining and fates and dungeons.

    Just another path for a different weapon which could be the best weapon in game.
    (0)
    Last edited by HeroSamson; 08-15-2014 at 06:07 PM.

  3. #23
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by HeroSamson View Post
    What I would of liked SE to do is let up build our own weapon from scratch instead of just relic.

    Start at level 1

    and build it up 1-110

    With materia slots, let this be the grinding way and let it take a long time but people who would built it would have felt satisfaction out of it.

    dismantle weapons, farm up items, dungeons for items, mining and fates and dungeons.

    Just another path for a different weapon which could be the best weapon in game.
    If you're talking about an alternative to the current relic system, I think that's a bit off-topic :x
    (1)

  4. #24
    Player
    Sadana's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,533
    Character
    Valia Rosa
    World
    Balmung
    Main Class
    Thaumaturge Lv 71
    Yeah, I was surprised that the recipe needed 3 primal demis; 1 is hard enough! AND the EX drop? :/ That's a lot of RNG to have to deal with. I will say I liked the crafted primal weapons before I saw the recipe. Now, I'm not really interested in leveling desynth anymore. :/
    (0)

  5. #25
    Player
    ServerCollaps's Avatar
    Join Date
    Jan 2012
    Posts
    2,298
    Character
    Tiger Undie
    World
    Alpha
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Sadana View Post
    Yeah, I was surprised that the recipe needed 3 primal demis; 1 is hard enough! AND the EX drop? :/ That's a lot of RNG to have to deal with. I will say I liked the crafted primal weapons before I saw the recipe. Now, I'm not really interested in leveling desynth anymore. :/
    since you can get 3 demis out of 1 weapon its not a really big deal to obtain these

    the ex items dropped down to 50k before the ilvl 95 weapons came ig, now killing them is atleast worth a bit
    (0)

  6. #26
    Player
    Sadana's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,533
    Character
    Valia Rosa
    World
    Balmung
    Main Class
    Thaumaturge Lv 71
    Quote Originally Posted by ServerCollaps View Post
    since you can get 3 demis out of 1 weapon its not a really big deal to obtain these

    the ex items dropped down to 50k before the ilvl 95 weapons came ig, now killing them is atleast worth a bit
    That's good to know! I feared it would be limited to 1 from each item (it's what I'm seeing at the mid-level I'm at now) if I'm lucky.
    (0)

  7. #27
    Player HeroSamson's Avatar
    Join Date
    Oct 2013
    Posts
    1,006
    Character
    Zanon Reeves
    World
    Cactuar
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Alukah View Post
    If you're talking about an alternative to the current relic system, I think that's a bit off-topic :x
    No I was basically saying instead of this way it should of been that way and just a alternate route.
    (0)

  8. #28
    Player JayCommon's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    963
    Character
    Indaki Sativa
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 60
    I believe it's all just how SE is responding to the multitude of crafter complaints from 2.0. Since SE said they were never going to have crafted battle gear be equivalent to the highest ilvl current gear, this is how they are keeping crafting relevant. I think they may have strayed just a bit too far down the path with 2.3, however.

    They already made it a decent challenge to HQ 3star recipes. Most people won't aspire to be able to do that all the time. But the amount of RNG that is involved with all of these steps is getting just a bit ridiculous now. I'm making real good money with Augmented stuff, but I have yet to gather everything needed for a vanity primal weapon. I also don't like purchasing mats so my profit margin is increased, but it will take me longer than most to actually get on the MB with any product.


    Quote Originally Posted by RegnumMagik View Post
    Not only do I have to deal endless amount of people dying to weights, landslides and bombs. I also have to try to win the roll over them. AND I have to pray that I actually successfully desynthesis it....AND HOPE FOR A DEMIMATERIA OF CRAGS.

    This is actually only half the amount of RNG involved in getting a piece of waterproof cotton ;-;


    Quote Originally Posted by Surian View Post
    SE doesnt want crafters to be relevant. It's that simple.

    I understand your point of view, and that many others feel this way, but you are wrong. I've made over 10 million gil (profit) since 2.3 because I do take the time to do this. There is definitely a market out there, there is just very little supply of people who actually want to go through what's needed to do it (at least on my server). Relevance is a subjective term anyway. We might not agree on how we define relevant.
    (2)
    Last edited by JayCommon; 08-15-2014 at 09:45 PM.

  9. #29
    Player
    Surian's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    468
    Character
    Surian Bedivere
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    Prime example of rediculous gated content so that people dont rush through it and everyone gets one.

    Thus in turn making it so rediculous and rare that no one in their right minds will ever bother with it.

    Well, people would have bothered with it, but it's an i95 weapon with sub-par stats that only due to penta-melding another 3 mil worth of materia on there (oh right, 7% success rate on the 5th meld, so might make that a tenfold more milions) will get any reasonable amount of use on it. And even then, one could run Syrcus Tower, get an UAT from there along with 1300 Soldiery for a far superior "free" weapon that barely takes any time.

    SE doesnt want crafters to be relevant. It's that simple.
    (4)

  10. #30
    Player
    Teirshin's Avatar
    Join Date
    Aug 2013
    Posts
    324
    Character
    Cova Morningstar
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by TheRogueX View Post
    SE doesn't understand the concept of accessibility.
    SE doesnt understand a lot of things, and pretty much every patch they put out shows it more and more. I cringe as every patch approaches now, rather than look forward to it.

    I've never seen a crafting system that was this much of a clustermoogle in my life of playing MMO's.

    They are so lucky they've got no real competition in the MMO market atm, other than the upcoming WoW expansion, and I bet when that hits, SE loses a lot of players who go back to WoW for an extended stay.
    (3)

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