Results 1 to 7 of 7
  1. #1
    Player
    mikefmc's Avatar
    Join Date
    Mar 2011
    Posts
    144
    Character
    Hiro Akita
    World
    Sargatanas
    Main Class
    Conjurer Lv 50

    Theorycraft forum section?

    ._. crazy off the wall question.. could we get a theory/ theorycraft forum section to discuss potential ideas or thoughts on certain things going on in game..Or should this be limited to the general discussion section?

    Thanks
    (0)

  2. #2
    Player
    Keftenk's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    802
    Character
    Keftenk Duras
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Just read Kaeko's live journal. Enough theory crafting there luls...unless you're looking for rotations and stuff, if so, wait til 1.19 when hopefully dLVL is removed from the formula.
    (1)

  3. #3
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    SE tends to spill all the beans of the game systems these days and there really isn't that much to discuss yet but it would be cool to have something to talk about in the future and a proper forum for wild legends and theories when we have enough things to actually talk about things that are in the game as opposed to what we'd like to see in it in the far distant future.

    I'd also ask SE to leave a bit of mystery to some of the secrets as opposed to posting 10 lodestone features of everything added to the game with maps so that people could find stuff on their own and discuss those legendary pops etc here on the forums.
    (0)

  4. #4
    Player
    mikefmc's Avatar
    Join Date
    Mar 2011
    Posts
    144
    Character
    Hiro Akita
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Seif View Post
    SE tends to spill all the beans of the game systems these days and there really isn't that much to discuss yet but it would be cool to have something to talk about in the future and a proper forum for wild legends and theories when we have enough things to actually talk about things that are in the game as opposed to what we'd like to see in it in the far distant future.

    I'd also ask SE to leave a bit of mystery to some of the secrets as opposed to posting 10 lodestone features of everything added to the game with maps so that people could find stuff on their own and discuss those legendary pops etc here on the forums.
    Exactly, i want to discover stuff and not be handed everything on a silver platter. let us find out on our own SE

    Not to mention have a theory section for me to discuss what i think this and that means haha
    (0)

  5. #5
    Player
    Fated's Avatar
    Join Date
    Jun 2011
    Posts
    1,154
    Character
    Fated Erskine
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Is it worth theorycrafting when the theory itself is going to change drastically until the "core" is stabilized?

    Not criticizing, just kind of curious.
    (0)

  6. #6
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Quote Originally Posted by Seif View Post
    SE tends to spill all the beans of the game systems these days and there really isn't that much to discuss yet but it would be cool to have something to talk about in the future and a proper forum for wild legends and theories when we have enough things to actually talk about things that are in the game as opposed to what we'd like to see in it in the far distant future.

    I'd also ask SE to leave a bit of mystery to some of the secrets as opposed to posting 10 lodestone features of everything added to the game with maps so that people could find stuff on their own and discuss those legendary pops etc here on the forums.
    I think what SE's trying to get at right now is to try and keep/bring back players who bought the game so for now they will have to release as much info to keep players interested but as soon as the game gets back on foot they should have features where players have to find out themselves.

    Depends on the player but for me it wouldn't be an RPG if you have all info already in front of you... it's like playing game with walk through/guide in front of you with all the info... might be way some people play games, but for me I'd rather play by figuring out everything on my own first and once I get stuck really really really bad, or after I beat the game first time I like going back to see the walk through/guide to catch any missed info/quest/missions/etc.

    Hope they have few surprises still hidden in the 1.18 which wasn't announced to surprise us all
    (0)

  7. #7
    Player
    mikefmc's Avatar
    Join Date
    Mar 2011
    Posts
    144
    Character
    Hiro Akita
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Fated View Post
    Is it worth theorycrafting when the theory itself is going to change drastically until the "core" is stabilized?

    Not criticizing, just kind of curious.
    eh im more towards theorycrafting events, locations and lore. nothing really battle related if thats what your getting at idk
    (0)