The Main problem is that the first development team, made this game with the idea to let the Casual players enjoy it at it's max. What SE have to see is that casual players can enjoy some aspects of a Hardcore MMO (grinding, questing, levequest, etc..) but hardcore player will never enjoy a casual MMO.

If a casual player wants to Rank up to it's max a job, it will take a lot of time. If a Hardcore player wants the same, it will take few time, but both players will enjoy it.

If the game is designed for casuals, then why insert End Game content? What will be? A Dynamis with pulls of 2 mobs?

The truth is that for now, the new team added some more monsters around the maps. That's a good begin. Let's see how this evolve.

P.D: Agree with everyone up there.