I recently switched to female midlander hyur and I'm perfectly fine with it. It's dainty... and I like that. Just my opinion as a female irl. If you want less dainty, go for highlander.![]()
I recently switched to female midlander hyur and I'm perfectly fine with it. It's dainty... and I like that. Just my opinion as a female irl. If you want less dainty, go for highlander.![]()
make manquote use their hands when sprint like real cats![]()
Yeah, I'm actually getting used to it now. It has kind of grown on me with just a little time spent on the character.
Still looks hilarious in heavy armor though![]()


I think it was described is that the midlanders are meant to be more like asians/japanese games, the females are much more girly and dainty, and the highlanders are more western where strength seems to be more valued.
I really hated the midlander run at first. Its not so much that I think it looks bad (I dont like it, but I dont think its bad) but it felt like it was forcing a very clear archetype/personality on that entire gender/race combo just through the run. The reason our characters dont do much or show much expression in cutscenes was because we were supposed to use our imagination on what our characters looked like. But then, after looking at other races' run animations, they all look pretty bad except miqo'te and midlander if you like it.
This makes no sense.
Aion has a decent running animation for females, and it's a Korean game through-and-through. Blade & Soul gives the Jin and Gon actually decent running animations (and really nice sprinting ones), though as a martial arts-oriented game I suppose that's to be expected. Hell, even their loli-shota animal ear race, the Lyn, has animations that are less absurd. And for Japan... well, I thought the Miqo'te were supposed to be their pandering race, and look at them. Ironic that they have the best running animation in the entire game, isn't it?
It is definitely not an Asian thing, and definitely not a Japanese thing. It's just... a thing. And it's kind of terrible. If they're going to impose this sort of thing on our characters, I'd really, really have to ask that they give us the choice instead of forcing it upon everyone who just happens to think that midlander makes sense for their character in every other regard.



This actually brought something to mind that might be an interesting thing that could potentially be added to the game, being able to select a base animation set that represents your character's personality, sort of similar to what DCUO did.
Each character would have a number of different base animation sets that they could choose from (would really only affect idle, sprint and maybe run/walk); one choice being attached to your race+gender, and then a few others being based on gender+personality. The race+gender ones would of course be only available to those of that race/gender while the personality ones would be available to all races.
Examples Animation Sets for an Elezen Male:
- Elezen (Male)
- Brooding (Male)
- Friendly (Male)
- Meek (Male)
- Brave (Male)
Players would be able to chose and switch between these sets via your character config settings.
This would of course require time and resources to implement, but it would be a nice little addition.
Fortunately, it doesn't matter who said it first. I'm just responding to the idea, hence my response doesn't change.![]()
Well, the difference is that the highland hyur are built to punch people through a wall if they get angry, so their run animation exudes strength. The miqo'te and midland hyur do have a distinctive feel to their gate though.
The midlander run looks bad to me, very awkward and inefficient, but highlander, which I am, looks just fine.
Also it's gait, not gate. :P
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