Quote Originally Posted by Vandesaan View Post
All I'm hearing in this thread is a severe connection to a broken and horrible system that existed in FFXI that is not the system we have in FFXIV.
I appreciate your contribution to both Excal and hunting knowledge in general, Vandes, but I would enjoy a Hunt system someday that actually permits me to play in the advertised small group vs. dangerous monster scenario. Likewise, not every server has the logistics and social manpower to pull together wildly disparate groups - the ability to centralize Excalibur's hunting scene is a vast exception to the norm, and what you propose actively challenges a lot of social power bases in other servers, where people use hunt monopolization to push linkshell fees or bribes of other sorts for the privilege of a shot at the mob.

There may be a place yet for large, organized hunting, alongside some new system that encourages smaller group play over a different resource, and if other servers can make this into their own emergent gameplay scenario that is non-abusive and non-toxic, then all the more power to them and the system - modifications to the system so players aren't devalued based on class could be made and you could call it done. But what you have been able to help make on our server is, no offense meant, an exception and not a rule. If players can't change their social behavior based on what mechanisms a game gives them - then elements of the game need to change somehow. Mind you, that doesn't have to be 'the eternal death of big hunting as we know it'.