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  1. #41
    Player
    Zaero's Avatar
    Join Date
    Sep 2013
    Posts
    212
    Character
    A'linhbo Taqah
    World
    Behemoth
    Main Class
    Dragoon Lv 60
    So...you're upset that players are making artificial barriers using parsers/parse data because that's how you prove you're "hardcore" enough?

    And people wonder why I laugh when they say the pros outweigh the cons of parsing. You can tell a good player versus a bad one without a number to spit out. That's what eyes and a brain are for.
    (2)

  2. #42
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by ghostx1984 View Post
    SO YES they are limiting firsts to many pc players exclusively.
    It has nothing to do with parses, though. I can pretty much guarantee you that the player in question was given the reason of not having a parse, but top tier guilds don't want to play with console players due to console inefficiency, period - not to mention a deep mistrust and hatred of voice chat by much of the console community.

    I don't care how good you think you are - you will still never be better than even the worst PC link in one of those top guilds. These are serious players on serious equipment. So if what you are saying is SE is limiting world firsts to PC players by the game existing on PC, you are probably right.

    I still think that SE needs to get off their high horse in regards to parsers and other modern tools for gamers who want to improve their gameplay. It's not the end of the world if someone asks you to improve your DPS. You just do it, and then no one ever "harasses" you about it ever again.
    (0)

  3. #43
    Player
    Alphras's Avatar
    Join Date
    Aug 2011
    Posts
    416
    Character
    Rojer Alphras
    World
    Phoenix
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Zaero View Post
    So...you're upset that players are making artificial barriers using parsers/parse data because that's how you prove you're "hardcore" enough?

    And people wonder why I laugh when they say the pros outweigh the cons of parsing. You can tell a good player versus a bad one without a number to spit out. That's what eyes and a brain are for.
    The problem is, that you are required to optimize your DPS in endgame content and most people think they need parsers for that. But you can do that without actually parsing (math ftw).
    (0)
    Last edited by Alphras; 08-12-2014 at 12:13 AM.

  4. #44
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Alphras View Post
    The problem is, that you are required to optimize your DPS in endgame content and most people think they need parsers for that. But you can do that without actually parsing (math ftw).
    I'd like to see you doing this math all in your head, all by your lonesome. You may *think* you are optimized, but you don't really know for sure until the data is aggregated and you can see a meaningful breakdown. I don't believe for one second that you are doing these calculations in your head on the fly.
    (0)

  5. #45
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Souljacker View Post
    I'd like to see you doing this math all in your head, all by your lonesome. You may *think* you are optimized, but you don't really know for sure until the data is aggregated and you can see a meaningful breakdown. I don't believe for one second that you are doing these calculations in your head on the fly.
    To be fair, it's actually easier when the battle system is as simple as this since it's more about your 1234 keys and knowing the monster script. You don't need to do tons of math when you only have basic stats - If this was XI for example, you'd have to take into consideration how much % 'Enhances x' does which you definitely wouldn't be able to do all in your head because you'd also have to take into consideration that unlike ARR, a lot of XI's abilities have main and secondary mods, such mods that may also take precedence over the main stat vs enemy stat.

    So parsers make it easier, yeah, but this is such a simplistic game that you can actually see how to optimize your DPS without parsing data because you can see what you're doing wrong or right. If you're a DRG and not using Double Thrust or Heavy Thrust, you should already realize you'll do far less DPS in the long run than if you did.
    (0)

  6. #46
    Player kidvideo's Avatar
    Join Date
    Sep 2013
    Posts
    803
    Character
    Ember Rage
    World
    Coeurl
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by ghostx1984 View Post
    Can you please make a definitive statement on where you stand with parsers
    lol at this... have you read section 2 of the user agreement? http://support.eu.square-enix.com/ru...1&tag=users_en

    Can't get more definitive than that.
    (0)

  7. #47
    Player
    Alphras's Avatar
    Join Date
    Aug 2011
    Posts
    416
    Character
    Rojer Alphras
    World
    Phoenix
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Souljacker View Post
    I'd like to see you doing this math all in your head, all by your lonesome. You may *think* you are optimized, but you don't really know for sure until the data is aggregated and you can see a meaningful breakdown. I don't believe for one second that you are doing these calculations in your head on the fly.
    Why would you need to make them on the fly?

    To clarify: You decide on your optimal rotation and use of skills beforehand and you can do that very much so without parsers (even for MNK and DRG). So there goes the "I need to optimize my performance" argument. The only use of parsers is to oberserve your groups performance and i can understand why people are against it. They can create a very toxic environment for random groups.

    And I understand why it helps to see your groups performance in endgame content too btw.
    (1)
    Last edited by Alphras; 08-12-2014 at 02:07 AM.

  8. #48
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Tupsi View Post
    To be fair, it's actually easier when the battle system is as simple as this since it's more about your 1234 keys and knowing the monster script.
    You actually use a pretty terrible example there with citing Dragoon, which has arguably one of the most complicated and intricate rotations in the game. Without a parser, that average drg DOESN'T know that putting this combo before that one actually results in a higher dps. With a job like say, BLM maybe it's easier. I know that if I'm missing too many firestarter procs my dps is suffering and that's because it's a pretty simple "rotation". Not so with a class like Dragoon. I see your point, but that was probably the worst example you could have used. DRG is an advanced DPS class and you better believe that rotation has to be nailed in a very specific way to play it to the fullest potential. That's where parsers help.
    (0)

  9. 08-12-2014 01:08 AM

  10. #49
    Player
    ghostx1984's Avatar
    Join Date
    Apr 2014
    Posts
    41
    Character
    Auron Belmont
    World
    Jenova
    Main Class
    Thaumaturge Lv 50
    The fact that there is a 30 page thread titled "SE's most definitive statement yet on parsers" should be a dead giveaway to you that they haven't addressed an underlying issue.

    I mean the title of the thread here implies something isn't or wasn't clear cut. It's a glaring inequality for sure. You can either let everyone have meters or find a way to deactivate the ones in circulation. I've pointed out that nearly every one of the top fcs is using them. It's part of the majority of the application processes.

    Think about it.
    If they're going to ban anyone who has used a parser, they would have to ban all of their top fcs. I dont think anyone wants that. They don't want that. I wouldnt want that. I think that people who turn down apps without consideration are jackasses, but i wouldnt wish for him to lose their accounts and all their work in the game.

    What I do want.. is damage meters for personal performance so that this can't be used against PS4 players.
    (1)

  11. #50
    Player
    Sadana's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,533
    Character
    Valia Rosa
    World
    Balmung
    Main Class
    Thaumaturge Lv 71
    Quote Originally Posted by ghostx1984 View Post
    The fact that there is a 30 page thread titled "SE's most definitive statement yet on parsers" should be a dead giveaway to you that they haven't addressed an underlying issue.
    I think all it points out is that many people just don't want to let parsers go.
    (1)

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