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  1. #11
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    The issue from which all other issues stem in this game currently is the combat. Because its so oversimplified, he cannot create any depth to encounters, resulting in everything being formulaic. It completely messes up the social aspect of end game by stratifying the community into those that have done the encounter and those that have not. These two groups eventually have conflicting interests and it turns the entire community against itself.

    If there is more than one way to tackle an encounter (as in entirely different strategies), then the hard core community would get its replayability and depth its been asking for, while at the same time discouraging the current farm group mentality.

    Quote Originally Posted by Mcshiggs View Post
    Yoshi was asked about this in the last live letter, if we could get more support style roles, and his answer was no, he felt adding in a fourth archetype would make it difficult for new players to comprehend, and we all know that we can't have complex now, because someone that starts to play two years from now will need it to be simple.
    Seriously? He's not going to do anything to increase the depth of combat? That's been numero uno on the complaints list from the hard core community. He simply can't address that concern without changing how combat works.

    Also, he is basically insulting the intelligence of the people paying for his product and making a self fulfilling prophecy.

    Yoshida, if you make a game that panders to the lowest common denominator, you get the lowest denominator. You make a game that respects a persons intelligence, you get intelligent people. Gamers are more than sufficiently intelligent to handle a system with more depth to it. We play games like that all the time. I'm playing Divinity: Original Sin, and I've played both Dragon's Age games; I've also played Path of Exile which has one hell of a customization tree for any given class; And I've played every Final Fantasy to date. If you are not interested in listening to players on the matter, make that clear so we can go someplace else.
    (2)
    Last edited by Fendred; 08-11-2014 at 07:03 AM.