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  1. #1
    Player
    Themis's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    396
    Character
    Temisu Namisu
    World
    Kujata
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Exstal View Post
    I believe it's been said, by me or someone else, it's reasonable when there are multiple raids. Which leads to the issue of FFXIV: needs more raids to justify the lockout.
    This is more accurate to say. It's not poor design to have only one raid for the current end game. That's got nothing to do with design itself, and Coil is very well designed. What they have done is decided to focus on really fine tuning one raid content per patch, and this alternates between Crystal Tower and Coil. That's a reasonable decision to make. But this isn't only what players want. They want variety and the ability to actually play the game without any restrictions on what they can and can't do. That's a different direction decision, not necessarily a design one.

    There does need to more things to do, especially when it comes to high end content. The gear you get from the latest Coil does nothing for you until the next Coil comes out, which is 6 months. I would rather see an alternative where players can make use of the gear they obtain. That does involve bringing out some very challenging content. They have it right with the Savage version, but I do think people would appreciate a new battle or two, rather than a harder version of the same thing.

    Which reminds me of another complaint people have on the topic of rehashed content. There is a difference of opinion on what "rehashed" means. To me, EX primals are somewhat rehashed, and so is Savage Coil. Hard Mode dungeons are not, though. Yes, they take place in the same dungeon, as a whole, but they are different experiences and different stories drive them. If they were "rehashed", they would be the same thing as the normal version except mobs would have more HP and hit harder. It's not rehashing to just simply reuse the location itself. But people need to understand that, if they did add in more new areas/content, they would have to increase the time between patches.
    (2)

  2. #2
    Player
    Barimu's Avatar
    Join Date
    Jul 2014
    Posts
    156
    Character
    Barimu Durimu
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Themis View Post
    snip
    I agree a lot with you. However, dungeons in general are pointless at higher levels and all they really have is "glamour gear" whether its the hard modes or the one new dungeon they add. EX primals are a little rehashed i'll agree with you and again mainly pointless except for vanity. Crystal Tower in my eyes is not a raid but a chore. If they made Crystal tower on par difficulty wise with coil when they add pre made alliance then that'd be a step in the right direction.
    (0)

  3. #3
    Player
    Volcano's Avatar
    Join Date
    Sep 2013
    Posts
    386
    Character
    Infernia Heart
    World
    Famfrit
    Main Class
    Conjurer Lv 87
    Quote Originally Posted by Barimu View Post
    I agree a lot with you. However, dungeons in general are pointless at higher levels and all they really have is "glamour gear" whether its the hard modes or the one new dungeon they add. EX primals are a little rehashed i'll agree with you and again mainly pointless except for vanity. Crystal Tower in my eyes is not a raid but a chore. If they made Crystal tower on par difficulty wise with coil when they add pre made alliance then that'd be a step in the right direction.
    This is not new to any MMO, once you reach endgame all of it is "pointless" and all you do is hunt for gear for looks or sidegrade uses.

    No one really likes the lockouts but if you look at the other side of this, if coil/tower didn't have lockouts at all we would get the exact same complaints that we are getting now with hunts. people would cap out on everything within weeks to a month. and then what? level new characters? What would you do then? most people would just un-sub untill a new patch then repeat same process. You really have to look at this from a business point of view.
    (0)