Quote Originally Posted by MageBlack View Post
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Whether you are a fan of the games current heading or not is irrelevant. We're all allowed to voice our opinions. I'm very happy for you you have friends and family who actually play the game. Most of us do not. I know 1 person in real life who actually plays this game and he sticks with it because currently there just isnt anything better, just a bunch of other games that are exactly the same.

It's nice that the game starts out simple. Nobody would have any fault in that. There always needs to be "tutorial" levels. Where most veterans come from is we're used to something along XI's system where your tutorial levels in basic job mechanics were levels 1-10. Levels 10-25 was your tutorial in party mechanics. Once you started to hit level 30 is where you were expected to have a good grasp on how to work your job. This tended to require a couple of weeks of play time to accomplish, or more if you couldnt log on as frequently.

In XIV the tutorial is literally the entire spectrum of your levels. 1-50 is your beginners tutorial and it can be accomplished in days by somebody who spends a lot of time in the game. A couple of weeks for the average player. So where people get annoyed is when you drop an initial $60+ on the game alone and then pay a minimum of $12 per month and the game is literally over two months in because it possesses zero replay-ability.

Nobody is seriously wishing for the game's demise. They're wishing for a balance. See, for you there are several options for games to play. WoW, Guild Wars, XIV, and it's many carbon copies. For us, there is no other option, especially if you are looking to play it on a console of some form. XIV is the only MMO available over a console. (XI does not count as it's core mechanics have been long since changed to be exactly like XIV). Final Fantasy is a universe most of us grew up with since the 80's. We have literally grown up playing SE's games and we sincerely wish to continue that trend as we've grown to love SE as a company. We feel FF's are a part of us.

A vet wanting change is just as selfish as you wanting everything to remain the same. The very reason XIV was created was for change. If they wanted an MMO any 4 year old could pick up they could have just upgraded XI instead of making something completely different which is what they had set out to do. Unfortunately SE no longer prides themselves on innovation. It's a shame, cause when it comes to their console games they have no fear of alienating gamers. They have a new idea and they run with it. Yet when it comes to MMO's they are crippled by fear and instead choose to play it safe and keep XIV in line with it's twin brothers and sisters already out there.

All MMO's are "unfinished" so anybody who tries to throw that out there just makes no sense. WoW has been around since 2004 and its still "unfinished". Ultima Online has been around since the early 90's and it's still "unfinished".

You say no matter what somebody will be unhappy. You are 100% correct. Where you are wrong is to think XIV is balanced. It is no where near balanced. It is 95% new school easy and 5% old school. XIV's model is based on the premise that the game is so easy that as old players leave, the influx of new players will make up for it. The influx of new players will only last so long. XIV approaching a year mean's it's not as shiny and new. New games will come out that draw people's attentions away. XIV will become a small community of die hards with no influx of new players. The same thing happened to XI only it took a almost a decade for it to happen to XI. It's looking like that will be the case in less then 2 years for XIV.

All the advertising dollars in the world wont keep a game with zero replay-ability.