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  1. #1
    Player
    tehomegaking's Avatar
    Join Date
    Dec 2013
    Posts
    159
    Character
    Bird Brush
    World
    Diabolos
    Main Class
    Conjurer Lv 10
    Really though, healers aren't OP it's just new players lacking experience. But I would say if anything has pushed healers closer to being, OP it's the reduced stun times. It's making things far, far too easy on healer now. I pretty much never die on whm due to it.. it just gives you so much more breathing room... that and new players making you stun immune within 10 seconds of engaging combat :lol:
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    Last edited by tehomegaking; 04-28-2015 at 04:15 PM.

  2. #2
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    935
    Character
    Atreus Auditore
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by tehomegaking View Post
    Really though, healers aren't OP it's just bads being bads. But I would say if anything has pushed healers closer to being, OP it's the reduced stun times. It's making things far, far too easy on healer now. I pretty much never die on whm due to it.. it just gives you so much more breathing room... that and noobs making you stun immune within 10 seconds of engaging combat :lol:
    I think it's more attributed to bad melee who are like HURR DURR I SPINESHATUR DIVE U NOW right off the bat and occasionally PLDs who don't know how to set up their stun locks. That said a proper PLD stun lock is still the bane of a healer's existence. It's nice that they gave healers so much more room for error though, I really felt for them in the Den.
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    Last edited by Atreus; 08-08-2014 at 10:49 PM.