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  1. #1
    Player
    SiriusCrescent's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    25
    Character
    Sirius Crescent
    World
    Odin
    Main Class
    Paladin Lv 80
    As a new player, it's sad to see that many people see such a bleak future ahead of this game.

    While I am new, I can already identify some of the issues brought up in this topic myself, which makes me think the words spoken here are mostly the truth...

    As I am still one my first free month from buying the game, I think it might be a wise idea to wait a bit before actually buying a subscription to a game that will apparently end up like the last game that I left mainly because of the same reasons stated here :/
    (3)

  2. #2
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by SiriusCrescent View Post
    As a new player, it's sad to see that many people see such a bleak future ahead of this game.

    While I am new, I can already identify some of the issues brought up in this topic myself, which makes me think the words spoken here are mostly the truth...

    As I am still one my first free month from buying the game, I think it might be a wise idea to wait a bit before actually buying a subscription to a game that will apparently end up like the last game that I left mainly because of the same reasons stated here :/
    It's not so much that it's a bleak future it's just...that's what people come to know and love whenever you decide your MMO should follow in WoW's footsteps 100% when not even WoW does anymore and is trying to lure people back because they got tired of WoW. As a new player and you already see these issues means that Yoshi failed in a way when his whole purpose for the current design is to attract people like you.
    (3)

  3. #3
    Player
    SiriusCrescent's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    25
    Character
    Sirius Crescent
    World
    Odin
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Tupsi View Post
    It's not so much that it's a bleak future it's just...that's what people come to know and love whenever you decide your MMO should follow in WoW's footsteps 100% when not even WoW does anymore and is trying to lure people back because they got tired of WoW. As a new player and you already see these issues means that Yoshi failed in a way when his whole purpose for the current design is to attract people like you.
    Any game that gets treated like a "failed WoW clone" has the "bleak future"-sticker attached in my opinion, because many people want to play something that is not WoW, especially if it is marketed as a Final Fantasy Franchise - and that includes myself.

    I like the diversity in classes and the easy way of switching them, but that you have to grind through the same map/guildhests/dungeon for every new class, with new class quests only being available every 5 levels makes it very repetive and boring. I would have liked it more if different classes had different quests, different stories that you could only do while being the specific class, but not limited to one every 5 levels.

    The fact that you can't use your chocobo while queueing for a dungeon is such an oversight I don't even know how they managed to screw that up.

    That Main Scenario fights require the DF is something I don't like either; Since I'm new and don't have a level 50 yet, I really want to watch the cutscenes that come up but I've got kicked out of primal fights for that alone. (The part that you get praised for defeating a primal alone - story wise - while you wiped at him with 4 people for multiple tries doesn't help either, immersion wise.)

    I really like the concept of the Hunting Log, but the monsters vary too little and sometimes you have 5 groups of monsters on the same map and sometimes each monster is on a different map, it makes so little sense.

    FATES could be interesting, if they weren't ignored like most of the FATES I've done so far (soloing a FATE, if at all possible, takes ages ~_~)

    I can't share the sentiment of many people who don't like the Main Scenario, as I've enjoyed that quite a bit so far, although some of the quests in it really seem out of place (run to a, to b, to c, back to a, then to c again, etc.)

    However, when I read about the same old "ilvl gear makes itself worthless" discussion and see the main developer say "we won't add anything that MIGHT proof difficult for "new players", I can't help but think that it's "WoW all over again" - something I want to get away from.
    (7)
    Last edited by SiriusCrescent; 08-08-2014 at 09:50 AM.

  4. #4
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Quote Originally Posted by SiriusCrescent View Post
    I really like the concept of the Hunting Log, but the monsters vary too little and sometimes you have 5 groups of monsters on the same map and sometimes each monster is on a different map, it makes so little sense.
    Iirc, when it was revealed, people were expecting an actual LOG. A bestiary that players can fill for themselves and fill out the details automatically as they keep slaying the mobs and finding out their details (HP, drops, skills used, weakness, etc). At least that's what me and a few others thought it would be when we talked about it. Of course, when we found it's basically what it is now, it's a disappointment. It's just like hunts, ask for an apple, you'd think that the one who wants to give it to us would know that we'd want a fresh apple, not a rotting one (just plain common sense); which makes me think people who keeps saying "you asked for it!!!" at people who are disappointed with how hunts turned out to be a bit nuts.
    (2)

  5. #5
    Player
    SiriusCrescent's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    25
    Character
    Sirius Crescent
    World
    Odin
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Gardes View Post
    Iirc, when it was revealed, people were expecting an actual LOG. A bestiary that players can fill for themselves and fill out the details automatically as they keep slaying the mobs and finding out their details (HP, drops, skills used, weakness, etc). At least that's what me and a few others thought it would be when we talked about it. Of course, when we found it's basically what it is now, it's a disappointment. It's just like hunts, ask for an apple, you'd think that the one who wants to give it to us would know that we'd want a fresh apple, not a rotting one (just plain common sense); which makes me think people who keeps saying "you asked for it!!!" at people who are disappointed with how hunts turned out to be a bit nuts.
    That would actually make more sense and fit into a true RPG Genre game as well, sad it wasn't made like this.

    Something I am really disappointed about is the lack of the "Elemental Wheel", as people call it. I really thought that elemental damage would play a role in a FF game, but was very disappointed to see it did not.

    I really think games like this call themselves "RPG" without really ever scratching the surface of that RPG really means and it makes me sad.
    (2)

  6. #6
    Player
    Magis's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,253
    Character
    Magis Luagis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by SiriusCrescent View Post
    Something I am really disappointed about is the lack of the "Elemental Wheel", as people call it. I really thought that elemental damage would play a role in a FF game, but was very disappointed to see it did not.
    Don't forget Cure doing damage to undead lol.
    (2)

  7. #7
    Player
    SiriusCrescent's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    25
    Character
    Sirius Crescent
    World
    Odin
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Magis View Post
    Don't forget Cure doing damage to undead lol.
    The game I played before ARR had a true Elemental Table, with holy (heal) doing damage to undead monsters, and real elemental damage ranged from 1 to 4, with 1 doing the least and 4 doing the most bonus damage.

    It CAN be done, if you want to.

    Quote Originally Posted by IgnisFatuus View Post
    I hope they will turn the game around once more to make stuff more accessible no matter how much the beloved self-proclaimed "hardcore" guys scream.
    I would like to disagree.

    I am hardly someone you would describe as a hardcore player, but I like the concept of stuff being rewarded only to certain people, IF it is done right.

    For example something like titles given only to people who can clear certain hardmode content - if said content is not relevant to endgame progression, that is.

    Time/Grind gates are stupid and they are used way too much in "modern" games, which really is sad.

    Gettings items/titles/minions/stuff in general should be a matter of skill - not time.

    If I'm not good enough to achieve something, I have to spend time getting better and eventually make it - Not do something 10000000 times because 0,1% screw you.

    In old games, you died - many times over - doing something until you did it right, nowadays people expect fights to be won the first time, if not max. the second time - god beware if you die more than twice on a boss fight/quest.

    If you like clearing "stuff alone", maybe you should revisit the purpose of a true - and I mean TRUE - MMO, because soloing stuff is not part of that.
    (5)
    Last edited by SiriusCrescent; 08-08-2014 at 10:32 AM.

  8. #8
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by SiriusCrescent View Post
    Something I am really disappointed about is the lack of the "Elemental Wheel", as people call it. I really thought that elemental damage would play a role in a FF game, but was very disappointed to see it did not.
    You are not alone my friend
    Since 1.0 BETA we discuss with them about Element attacks...
    You know, killing a Bomber with fire seems a bit odd

    They have 2 points why not doing it:
    1) It will weaken some jobs, because BLM as examples just can use 3 Elements and they do not like that Content excludes any jobs (BLM less effective).
    2) Each job can do "same" damage and you have freedome to play which job you like best and not be forced to play a specific job because the Boss is weak against that element.

    Its an very old discussion and still SE refuse to listen...
    The problem is, some very good topics in Alpha and Beta forums are not visible any more...
    But to be honest: they have some good points, still i like the strategical thing with element wheel much better!

    Edit: One old solution - We have element Materia, why not using on weapon to change our spells and attacks? Its similar to FFVII...
    (2)
    Last edited by Yukiko; 08-08-2014 at 08:39 PM.