Shouldn't the very last part of that be (0.4*Crithitrate)?
Shouldn't the very last part of that be (0.4*Crithitrate)?
"Women are meant to be loved, not to be understood." ~Oscar Wilde
I got this different method from talking to another blm regarding fire weaving.
He casts Blizzard III after the standard fire rotation and if he "sees" a fire proc during his Blizzard III cast, he'll jump to interrupt Blizzard III and immediately use the fire proc, then back into Blizzard III rotation.
His argument is that fire weaving creates a loss in dps compared to interrupting Blizzard III to use the proc because
1. The weaved spells do no damage
2. If there is no proc after the weave (60% of the time), the weaved time was wasted.
Whereas in his case,
1. If there is no proc during Blizzard III cast, proceed normally.
2. If there is a proc during Blizzard III cast, jump to interrupt and cast fire proc.
Thoughts?
You waste too much time like that in my opinion. Counting that it's not that bad to have a firestarter proc avaiable (for some races it' sa hope actwally) wasting that much time is meh
Actually, in practice, you probably aren't wasting anymore time than with the "fireweaving idea" when there is a firestarter proc. And, you're wasting no time at all when there is no firestarter proc, while with the 'fireweaving' idea, you're wasting .5s minimum everytime there's no proc (which is 60% of the time).
"Women are meant to be loved, not to be understood." ~Oscar Wilde
Unless I'm missing something you waste time interrupting. You can't cast right off or I'm missed something?Actually, in practice, you probably aren't wasting anymore time than with the "fireweaving idea" when there is a firestarter proc. And, you're wasting no time at all when there is no firestarter proc, while with the 'fireweaving' idea, you're wasting .5s minimum everytime there's no proc (which is 60% of the time).
You can start casting the moment you interrupt. The only real delay in it is if you interrupt by moving, you have to stop moving, but it takes just a slight tap of the movement key to interrupt, so that's a negligible delay. In practice, your reaction speed increases the overall delay, but the same is true for the fireweaving idea because you have to take the time to process whether you got a proc or not. And, as I said, there's no delay with the interruption idea if you don't get a proc since you just keep casting as normal, so even if you're wasting a bit more time on the interrupts, it would be counterbalanced by the times you don't have to interrupt (which exceed the times you have to interrupt).
"Women are meant to be loved, not to be understood." ~Oscar Wilde
Okay, so at the moment, my gear is http://ffxiv.ariyala.com/NI40
I just got the laevateinn, which puts my acc at 500, way higher than I need. I was using the Scylla's Culottes because, before I got Laevateinn, that put me just slightly above the acc requirement for T6-7 (and I swap in Scylla Robe for T8+), but now I'm wondering if the determination on the Weathered Evanstar Tights would be better than the SS on the Scylla's Culottes, since it's 27 det vs 26 SS and the accuracy difference is now irrelevant.
"Women are meant to be loved, not to be understood." ~Oscar Wilde
You actually waste more time by "firewaiting" instead of fireweaving.You can start casting the moment you interrupt. The only real delay in it is if you interrupt by moving, you have to stop moving, but it takes just a slight tap of the movement key to interrupt, so that's a negligible delay. In practice, your reaction speed increases the overall delay, but the same is true for the fireweaving idea because you have to take the time to process whether you got a proc or not. And, as I said, there's no delay with the interruption idea if you don't get a proc since you just keep casting as normal, so even if you're wasting a bit more time on the interrupts, it would be counterbalanced by the times you don't have to interrupt (which exceed the times you have to interrupt).
When you weave a off-GCD immediately after, the status effects granted by the preceding GCD ("+Astral Fire", "+Firestarter")pop up immediately instead of waiting the (approximately) 0.5s for the firebolt to travel. Now you can say "but Seravi, it's the same amount of time so it doesn't matter". Nope. It's about WHEN you have that time.
When you see the effects early by fireweaving, it gives you (a human and not a goddamn robot) time to see the proc and use it. Because you're waiting an enforced 0.5s anyways by forcing the popup to come early. If you firewait, you need extra time to see it and use it. You do not have reflexes fast enough to, with near-perfect accuracy, make firewaiting better than fireweaving. If you do, you're a robot and should report yourself to the appropriate authorities.
Last edited by SeraviEdalborez; 08-15-2014 at 03:25 AM. Reason: wrong quote
XI: Zeroblade, Titan Server
Actually, that's not true. Processing and reaction time cause the same delay whether you fireweave or "firewait." The travel time of the spell animation has no effect on when the firestarter proc registers. You can see this in the simple fact that it doesn't matter if you're stacked on the target or at max range. Activating another ability while the animation is still playing also has no impact on how quickly the firestarter proc registers.
And, as I've said before, you're losing a decent bit more than .5s due to the time it takes you to process and react to the firestarter proc, which doesn't appear until about the same moment you could already be pressing Fire I or Blizzard III to start casting that, as well as the .5s you lose 60% of the time for 0 gain. With "firewaiting," even you don't lose that .5s on the 60% of the time that you get no proc, so out of 100 fireweaves, you're losing 30 seconds of casting time for no gain at all. That's 30 seconds that "firewaiting" saves over "fireweaving."
"Women are meant to be loved, not to be understood." ~Oscar Wilde
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