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  1. #1
    Player
    Renik's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    821
    Character
    Ren'li Heise
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    How is running the same dungeons over and over more fun than farming atmas? for my it's the same repetitiveness, at least the atma part can be done at your own pace w/o being locked for 20 min in an instance.

    For the rest, i agree even though a 50% of your post can be tldr'd as "i hate fates", there nothing wrong about hating them, the fate system was implemented on the worst way possible just like hunts.
    (0)

  2. #2
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Renik View Post
    How is running the same dungeons over and over more fun than farming atmas? for my it's the same repetitiveness, at least the atma part can be done at your own pace w/o being locked for 20 min in an instance.

    For the rest, i agree even though a 50% of your post can be tldr'd as "i hate fates", there nothing wrong about hating them, the fate system was implemented on the worst way possible just like hunts.
    Only a few lines were about Fates. But even then, that I dislike them was not the complaint.

    Quote Originally Posted by Cutie_McSnuggles View Post
    Yoshi has actually talked about this a few times somewhat unofficially. But basically he got tired of people calling him a lair if something didn't come out exactly when he said it would or exactly the way it was first described. Plans change and bugs crop up, and as much as the dev team would like to keep us in the loop they also don't want us to feel lied to if for some reason or another something doesn't happen when they planned for it to happen.
    I do vaguely recall that statement, however we still could benefit from more transparency. A general direction as opposed to having a blindfold and given small hints would be a vast improvement and we wouldn't feel "lied to" about specifics.
    (1)
    Last edited by AmyNeudaiz; 08-07-2014 at 08:08 AM.

  3. #3
    Player
    Renik's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    821
    Character
    Ren'li Heise
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by AmyNeudaiz View Post
    Only a few lines were about Fates. But even then, that I dislike them was not the complaint.
    I was trying to read a bit more in depth, you know, the worst part for you, in the first and second points is being forced to do fates, and i'm considering the hunts a fate like system they way they were implemented, again nothing wrong about hating or disliking them, they are just bad implemented, and no one should be forced to play a broken system that only serves as a leveling path, as an end-game requirement.
    (0)

  4. #4
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Renik View Post
    How is running the same dungeons over and over more fun than farming atmas? for my it's the same repetitiveness, at least the atma part can be done at your own pace w/o being locked for 20 min in an instance.
    Dungeons can be done very easily, even if you have to do it a ton of times and you know what to expect. Atma is pure RNG and you have no idea how long it will take for you to finish the whole set. That's why no one likes it.
    (2)

  5. #5
    Player
    Renik's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    821
    Character
    Ren'li Heise
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by MilesSaintboroguh View Post
    Dungeons can be done very easily, even if you have to do it a ton of times and you know what to expect. Atma is pure RNG and you have no idea how long it will take for you to finish the whole set. That's why no one likes it.
    More convenient is not more fun, and even if you know how much time it will take, the myth sink TOOK much more time and repetition than the atma farming.
    (0)

  6. #6
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Renik View Post
    More convenient is not more fun, and even if you know how much time it will take, the myth sink TOOK much more time and repetition than the atma farming.
    And RNG based farming could take even longer than the myth farming itself if the game decided to make it that way, so it's not really that much better.
    (1)

  7. #7
    Player
    Renik's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    821
    Character
    Ren'li Heise
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by MilesSaintboroguh View Post
    And RNG based farming could take even longer than the myth farming itself if the game decided to make it that way, so it's not really that much better.
    Exactly, it the same, that's what i'm trying to say, knowing a grind will take 1 year is not better than not knowing if it would take 1 week or 2 years, if the grind is just mindless grind then it's bad. for me both are bad, but in a more personal opinion i don't like being locked in the same instances with random ppl over and over.
    (0)