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  1. #11
    Player
    KingOfAbyss's Avatar
    Join Date
    Apr 2014
    Posts
    996
    Character
    Abyss King
    World
    Gilgamesh
    Main Class
    Paladin Lv 60
    Quote Originally Posted by NightReach View Post
    Maybe you should reevaluate your play if you cant get those numbers.
    o.O Bet someone is part of PF: Dont join if you can't do X amount of DPS.. --> exactly why Yoshi don't want the addons to be introduced..

    Dark Sentinels - Ok, that explains it

    Pretty sure you been using a dummy to get these numbers..
    (0)

  2. #12
    Player Mjytresz's Avatar
    Join Date
    Jul 2014
    Posts
    94
    Character
    Casval Daikun
    World
    Adamantoise
    Main Class
    Marauder Lv 50
    Quote Originally Posted by NightReach View Post
    Maybe you should reevaluate your play if you cant get those numbers.
    Why would I aim for the wrong numbers?
    Even that BRD damage is off. Holy shit.
    (3)

  3. #13
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by NightReach View Post
    SMN can use ifrit on T6 and T8 for very slight increase in damage at the cost of higher skill required for MP management, probably the most verstile of all DPS as there is no bad fights for SMN, but lower highest DPS cap compared to MNK/BLM turreting.

    If Mnk is not TP starved is on par with BLM in single target turreting

    BLM is highest dps turreting, they can push 500 dps on T8.

    DRG is just mnk but not as good, might be able to compare to mnk if there is 2 brd.

    BRD you still need 1 in every party.

    As for number full i110 with weapon on a low movement fight like T8

    SMN 430, BLM 490, MNK 490, DRG 430, BRD 390

    On a high movement/phase swap fight like T9

    SMN 400, BLM 370, MNK 380, DRG 370, BRD 370
    All those numbers are about 30 lower than they should be.
    (0)

  4. #14
    Player
    Xisin's Avatar
    Join Date
    Apr 2012
    Posts
    286
    Character
    Xisin Fendada
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by NightReach View Post
    SMN can use ifrit on T6 and T8 for very slight increase in damage at the cost of higher skill required for MP management, probably the most verstile of all DPS as there is no bad fights for SMN, but lower highest DPS cap compared to MNK/BLM turreting.

    If Mnk is not TP starved is on par with BLM in single target turreting

    BLM is highest dps turreting, they can push 500 dps on T8.

    DRG is just mnk but not as good, might be able to compare to mnk if there is 2 brd.

    BRD you still need 1 in every party.

    As for number full i110 with weapon on a low movement fight like T8

    SMN 430, BLM 490, MNK 490, DRG 430, BRD 390

    On a high movement/phase swap fight like T9

    SMN 400, BLM 370, MNK 380, DRG 370, BRD 370
    This is fairly accurate, his drg number is underestimated but they can pull 460+ if played at their strongest. (T8)

    As a blm my highest numbers so far:

    T6 495
    T7 (lolt7) 405
    t8 490
    t9 370

    dps numbers will vary between the classes with how the pt operates how fast golems in t9 goes (my group actually finishes golem part 1 with 15-20 to spare, this lowers dps a bit) and how much support the individal recieves (example monks dragonkicking for one another, double sch blm pts, amount of bard support given etc.)

    Source: I'm in a fairly good end game fc.

    tldr: play what you want as all the dps are fairly balanced atm each brings their own strenght to the table, drg gives the bard a 10% boost smn is amazing at mechanics etc.
    (2)
    Last edited by Xisin; 08-06-2014 at 04:13 PM.

  5. #15
    Player
    Tranquil's Avatar
    Join Date
    Oct 2013
    Posts
    416
    Character
    Rin Shiraishi
    World
    Phoenix
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Mjytresz View Post
    Why would I aim for the wrong numbers?
    Even that BRD damage is off. Holy shit.
    Mind providing your own numbers then? That was pretty accurate in my opinion, except that the Bard damage is off 10% if the party has a DRG, but if they don't, it seems very accurate to me. Still, the most accurate represantion of expected T8/T9 damages I've seen so far.
    (0)

  6. #16
    Player
    NightReach's Avatar
    Join Date
    Oct 2013
    Posts
    136
    Character
    Teresa Faintsmile
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Xisin View Post
    This is fairly accurate, his drg number is underestimated but they can pull 460+ if played at their strongest. (T8)

    As a blm my highest numbers so far:

    T6 495
    T7 (lolt7) 405
    t8 490
    t9 370

    dps numbers will vary between the classes with how the pt operates how fast golems in t9 goes (my group actually finishes golem part 1 with 15-20 to spare, this lowers dps a bit) and how much support the individal recieves (example monks dragonkicking for one another, double sch blm pts, amount of bard support given etc.)

    Source: I'm in a fairly good end game fc.

    tldr: play what you want as all the dps are fairly balanced atm each brings their own strenght to the table, drg gives the bard a 10% boost smn is amazing at mechanics etc.
    I guess my loldrg doesnt try very hard... maybe thats why we have a hard time with Savage. T9 numbers are culled, otherwise there is way too much downtime to even get over 350.
    (0)

  7. #17
    Player
    SarcasmMisser's Avatar
    Join Date
    Oct 2013
    Posts
    1,128
    Character
    Captnyan Meowpants
    World
    Tonberry
    Main Class
    Thaumaturge Lv 70
    The only numbers that were off were bard and drg, about +30 on both is as high as I see them go.

    Some parses don't tell the full story and are deceptive to post without context, for the BLM above that 495 t6 is definitely flaring slugs, when most groups who have that level of DPS just ignore slugs and burn boss. The t9 numbers posted are definitely from a culled parse, there is no reason to either cull or not cull parses it makes no difference other that numbers are different, in my opinion jumps are a part of the fight and there is no imperative to cull unless you like inflating numbers. If you don't cull parses numbers cap out in the low 300s with SMN edging out on the top due to how that fight favors DoT damage.

    Other things such as that you will never see those t8 numbers on every job in the same parse, only whoever the bard's songs favor. All those numbers depend on songs and unless there are 2 bards there simply won't be enough MP to fuel all of them. I think t8 parses can be difficult to compare for this reason, people will cherry pick a parse that represents the most optimal conditions for that job and post it out of context confusing groups who don't know better.
    (7)

  8. #18
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by NightReach View Post

    SMN 400, MNK 380, DRG 370
    The SMN parse for T9 is possible. I can say I've done it myself. I've seen DRG's at 400 - 412 and Monks over 390.
    (0)

  9. #19
    Player
    Xisin's Avatar
    Join Date
    Apr 2012
    Posts
    286
    Character
    Xisin Fendada
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by SarcasmMisser View Post
    The only numbers that were off were bard and drg, about +30 on both is as high as I see them go.

    Some parses don't tell the full story and are deceptive to post without context, for the BLM above that 495 t6 is definitely flaring slugs, when most groups who have that level of DPS just ignore slugs and burn boss. The t9 numbers posted are definitely from a culled parse, there is no reason to either cull or not cull parses it makes no difference other that numbers are different, in my opinion jumps are a part of the fight and there is no imperative to cull unless you like inflating numbers. If you don't cull parses numbers cap out in the low 300s with SMN edging out on the top due to how that fight favors DoT damage.

    Other things such as that you will never see those t8 numbers on every job in the same parse, only whoever the bard's songs favor. All those numbers depend on songs and unless there are 2 bards there simply won't be enough MP to fuel all of them. I think t8 parses can be difficult to compare for this reason, people will cherry pick a parse that represents the most optimal conditions for that job and post it out of context confusing groups who don't know better.


    I don't cull my parses. My group burns the boss in t6 we just dont lb the slugs and instead hit the boss with melee lb. He asked for high end parses, I gave them pretty simple, the t8 parse (theres a video of it actually) really isnt a cherry picked bard supported parse either (i have good a good bard.), pretty much the minimum i pull on is 460. Sorry that you don't believe the parses are proper.
    (0)
    Last edited by Xisin; 08-07-2014 at 03:13 PM.

  10. #20
    Player
    SarcasmMisser's Avatar
    Join Date
    Oct 2013
    Posts
    1,128
    Character
    Captnyan Meowpants
    World
    Tonberry
    Main Class
    Thaumaturge Lv 70
    I am not denying they aren't appropriate parses to the question I am just giving context in the absence of some. T8 is not possible without multiple foes, why do people get defensive when you simply point out how the bard assists these numbers? It's simply giving depth to how numbers are achieved rather than simply posting the number and letting people try and figure it out. To be honest I'd put possible BLM damage higher than 490 simply because of the damage ranges BLM gets, but I'd attribute all factors the same.

    I simply don't believe that t9 is possible when every second of the enc is parsed and If you are not flaring slugs in t6 I would like to know how you hit those numbers then because there is certainly some aoe damage in those numbers.
    (2)

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