don't need to be high level to know ACN stand for arcanist since the Weathered Grimoire (the level1 book you get when you unlock the quest) description say ACN/SCH/SMN
don't need to be high level to know ACN stand for arcanist since the Weathered Grimoire (the level1 book you get when you unlock the quest) description say ACN/SCH/SMN


leveling up ACN will let your BLM heal yourself. It's very useful.
I guess so. Like I said, I'm not so mad over having to play both the classes to 15 as I was to have to go through 1-3 more hours before I'd be able to start Black Mage. I was also having some uncharacteristically bad lag last night, so it made leveling (especially as ARC) really difficult at times. I think it was totally worth the wait though, the startup quest cutscenes were super cool.

Always felt this was strange, yeah.And made mathemagicians into biomancer's/cabbit summoners. The latter of which is treated like, "Obviously this is the pinnacle of our art. Because reasons."
And turned conjurers that focused on elemental spells into healers.
And turned thaumaturges, that supposedly focus on manipulation of aether within an individual, into elementalists.
And then there's the whole "Scholars has faeries for some reason, so having a faerie makes you a scholar, ya know?"
Honestly, the way the lore/class descriptions are written, basically...
Conjurers should have been closer to what thaumaturges currently are.
Arcanists in their current form are more like what thaumaturges should be, or, in a pinch, thaumaturges could have become healers.
And the summoning ability arcanists have doesn't really suit anything.
Long story short, don't try to make sense of classes and jobs too much. They just kind of end up being whatever SE wants them to be, because "why not"?
Arcanists sound like they would do something with the arcane, dark evil arts, like "black magic" or so.
Conjurers dont sound like healers, they sound like someone who would use "Summoning" since that's what conjuring is.
And then there's Thaumaturges with Thaumaturgy, the ability normally possessed by someone who is a saint to perform miracles (of healing?).
These jobs always sounded like they were labeled completely the wrong way around. It's almost like saying a Monk is a Bard, or a Paladin is a Dragoon in my view. It's so incredibly flawd yet people blindly accept it.
That's... way too far from the point, when you change to ACN it will say ACN under your exp bar, I never said the term ACN was hidden or that you have to be lvl 50 to know what an ACN is, but for a new caster or a new player to get used to the difference between ARC and ACN right off the bat...don't need to be high level to know ACN stand for arcanist since the Weathered Grimoire (the level1 book you get when you unlock the quest) description say ACN/SCH/SMN
The post I was replying to said people should be used to the term ACN listing examples that non-casters would rarely pay attention to, and that new players would have zero knowledge of (Vanya,Cashmere,Levi,T5,Allagan + High Allagan), note that we're talking about a level 30 THM learning lvl 1 ACN/ARC.
I do agree with their post that a lvl 50 BLM or SMN should be used to the term, but that doesn't apply for this case (30 THM / 1 ACN)



From what I heard from a friend, and the little I remember from early 1.0, conjurers used all the element magic. They were closer to DDs than just straight healers. THM used more dots. Both had cure magic iirc. So their abilities made way more sense lore wise but it was changed when jobs were implemented by Yoshi in later patches iirc
Because they are a remnant of 1.0.Always felt this was strange, yeah.
Arcanists sound like they would do something with the arcane, dark evil arts, like "black magic" or so.
Conjurers dont sound like healers, they sound like someone who would use "Summoning" since that's what conjuring is.
And then there's Thaumaturges with Thaumaturgy, the ability normally possessed by someone who is a saint to perform miracles (of healing?).
These jobs always sounded like they were labeled completely the wrong way around. It's almost like saying a Monk is a Bard, or a Paladin is a Dragoon in my view. It's so incredibly flawd yet people blindly accept it.
In the beginning of 1.0 THM was a priest that used both light and darkness elements ( Nald'thal priests to be more specific ), while conjurer was using all elemental magic, being a mage of the spirits he calls the elements to help him and therefor is a conjurer, we don't know what ACN was supposed to be though. Maybe non elemental magic ( as they are now, more or less ).
During 1.0 they changed that and the lore, but not the names, therefore THM became servants of Thal ( or Nald, don't remember ) the avatar of Death and destruction ( while Nald is life ) and became BLM. Conjurer used the more natural elements ( Earth, wind, water ) and healing ( nature=> nice people => healing ) and became WHM.
Last edited by lololink; 08-05-2014 at 10:14 PM.
So it's 1.0 logic then? That explains everything to the fullest. @_@Because they are a remnant of 1.0.
In the beginning of 1.0 THM was a priest that used both light and darkness elements ( Nald'thal priests to be more specific ), while conjurer was using all elemental magic, being a mage of the spirits he calls the elements to help him and therefor is a conjurer, we don't know what ACN was supposed to be though. Maybe non elemental magic ( as they are now, more or less ).
During 1.0 they changed that and the lore, but not the names, therefore THM became servants of Thal ( or Nald, don't remember ) the avatar of Death and destruction ( while Nald is life ) and became BLM. Conjurer used the more natural elements ( Earth, wind, water ) and healing ( nature=> nice people => healing ) and became WHM.
(I didn't play 1.0, forgive me)
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