
I believe they are going to be a stealth class - during the last live letter they showed another trailer for rogue/ninja and they had the stealth ability.


I'd be devastated if they made my beloved Dancer class the 2nd Rogue Job.
Firstly dual wielding these hefty blades and the battle stance when equipped with them are totally not Dancer like at all.
Secondly the skills such as throwing knives and poisons...also don't strike me as being part of what a Dancer does. You have to remember the base class still plays an important role ...what with a job being only 5 skills.
I'd honestly love Dancer to be either;
From its only base class, a mixture of aoe damage, healing and debuffs/buffs, a hybrid.
Or an extension from Pugilist...the frame work for a dancing combo of 1, 2,3 already exists within the Pugilist framework.
^ My reply is really shoddy tbf, but the base line is ...Dancer is not a poison or ruthless class...its elegant and beautiful.
Skills to make Second Wind Aoe, Mantra as the "divine seal" of the Dancer...

I agree with this, I believe if dancer were to become a job, pugilist is probably the best base class for it, unless they create a class of its own.I'd be devastated if they made my beloved Dancer class the 2nd Rogue Job.
I'd honestly love Dancer to be either;
From its only base class, a mixture of aoe damage, healing and debuffs/buffs, a hybrid.
Or an extension from Pugilist...the frame work for a dancing combo of 1, 2,3 already exists within the Pugilist framework.
Skills to make Second Wind Aoe, Mantra as the "divine seal" of the Dancer...
That would be even worse than what we have now. So you have to play a completely generic class to 30 to unlock the job you really wanted to play all along, just to be able to unlock the third "evolution" of the job? The whole class\job system needs to be scrapped entirely. It was a terrible idea and it's going to cause nothing but frustration and headache and for what, to say "we're being true to eorzea"? I have news - there has been so much retconning (for the better) that no one cares whether there is still a "Lancer's" guild or they all start calling themselves dragoons. Classes don't have a guild, they have a storyline, and with the way they set up classes there is absolutely no reason to use the base classes, at all, ever.
I doubt that, sweetheart. I'm definitely in the older age bracket here, old enough to remember writing my first program in BASIC as a child on a trash-80. I don't see how age affects the validity of my opinions, however. I feel that calling it rogue and making it a stealth-based class just to conform to what "other" mmos do is a mistake. I didn't come back here because I wanted to play WoW. I came back here because I love White Mages and Black Mages and Warriors and Dragoons and everything else that has been a part of Final Fantasy lore for time out of mind. I came back here because Yoshi-P took the game in a better direction. I came back here because the world was brand new, and after a decade in XI it was time to move on to the next generation.
And there's only a couple things that could make me leave again. Straying too far from "Final Fantasy" is one of them.
Last edited by Souljacker; 08-05-2014 at 10:02 PM.
The problem with this thread is that in a recent interview, Yoshi-P said that he wasn't sure if every job was really going to split into 2 jobs. It is a system that is very much in the air so speculating and looking forward to it may be a little premature.



You don't get to decide what Final Fantasy is.
Not only that, people were asking for a stealth class. If you read the quote I posted on the previous page, it explains it pretty handsomely.
Last edited by Exstal; 08-05-2014 at 11:30 PM.
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