Recent interviews tend to say that there won't be any other "2nd job" any time soon until they rethink the armory system and the stat allocation system.
Recent interviews tend to say that there won't be any other "2nd job" any time soon until they rethink the armory system and the stat allocation system.
Not sure if this was mentioned or not, but Yoshi said in an interview( I want to say at E3 or just after) that they wouldn't be implementing thief because no city state would realistically allow a thieves guild to occur, and they want to keep it that all classes come from a guild. I'll try to find a link.
Nah, he wanted to call Rogue, "Thief". But the development team said that because classes need to be meshed into the story as an acceptable city-state organization. It's only named Rogue because of that lore, otherwise it would be named Thief instead. Thief job advocates don't accept that reasoning and hope there is a Thief job on the horizon.Not sure if this was mentioned or not, but Yoshi said in an interview( I want to say at E3 or just after) that they wouldn't be implementing thief because no city state would realistically allow a thieves guild to occur, and they want to keep it that all classes come from a guild. I'll try to find a link.
Originally Posted by Blue Gartr Translation
Truthfully, I wanted the job to be called “Thief,” but the development team wouldn’t have it (laughs). You see, there are guild headquarters in each city for all of the different classes, but if we had a class called “Thief,” it would have to be some kind of underground organization since it wouldn’t make sense to just be out in the open and it would be difficult to include in the main scenario. I told them, well, Limsa Lominsa is a port town and it was once overrun with pirates (laughs)…. but as Thancred pointed out, to properly organize it, the guild would have to be recognized by the nation at least to some extent, and it would be strange if they kept calling themselves “Thieves.” Also, the dual wielding nature of rogues is a form of martial arts that has some respect among Eorzeans, so we intended Rogue to be the Thieves of today.
In Japanese culture and also around the world, when you think about a stealth-type, Ninja immediately comes to mind. Partly because of this global appreciation, we decided that it would be the first job that we would add. I really liked Shadow in FFVI, and I wondered what it would feel like to have a contemporary Shadow. Our thinking is that when Thancred’s battle style is combined with the mysterious Yugiri’s knowledge from the East, a new job will be born in Eorzea.
So it’s a little different in the sense of Ninja and Thief from the past FF series? What about the “Steal” ability that Thieves have traditionally had in FF games?
Well, since this is a stand-alone game, we don’t have to maintain all of the traditional thief roles.Originally Posted by Game Watch インタビュー
名称については……開発チームでも本音を言えば“シーフ”と呼びたいのです(苦笑)。でも各都市に拠点があって、クラスギルドがあるのですが、仮に地下組織でシーフとした場合、表舞台に出せず、そうなるとメインストーリー上も苦しくなります。彼らはかつてリムサ・ロミンサの港町……あ、言っちゃった(笑)……、がまだ海賊で荒れていた時代に、サンクレッドも言っていたとおり、裏で義賊的に活動していた。それがちゃんと体系化して、国にもある程度認められてギルドを持つことができた。それをずっとシーフ(盗賊)と呼び続けることは変だろうと。民衆からの尊敬の念もあり、体系化された武術として双剣士という形になった。僕らなりに考えた、今の時代のシーフを目指して作りました。
世界中で日本の文化で、かつステルスタイプというと、やはり最初に忍者を思い浮かべる。グローバルで運営していることもあって、1番皆さんがいろんな想像を働かせやすいジョブだと感じています。後は単純に「FFVI」のシャドウが非常に気に入っているので、シャドウを今風にしていったらどうなるだろうという点も大きいですね。
ユウギリという謎めいたキャラクターと共に東方から流れてきて、それがサンクレッドら元シーフたちと混ざり合い、新しいジョブがエオルゼアで誕生していく……そんなイメージだと思ってください。
―― 「FF」のシーフと忍者という感覚とは少し違いますよね? 「FF」シリーズのシーフには「ぬすむ」というアビリティがあったりしましたが。
吉田氏: 確かにスタンドアローンのゲームではないので、極端に「FF」シリーズのシーフのイメージには寄っていないですね
Last edited by Exstal; 08-05-2014 at 01:00 PM.
i dont really care that they decided to call thief rogue. that said i think their reasoning is pretty funny. a ninja is an assassin. is that so much of a upstanding career than thief? and thief was the name of the traditional ff job since the very first one but whatever. i think they did it to appeal to the WoW crowd. "Hey guys look, your 2-handed stealth dagger class is here too! And it turns into a ninja!" (an yes i know thf has always turned into nin, but some young wow players might not know that)
Last edited by DoubleT; 08-05-2014 at 01:27 PM.
I wish the problem was WoW players... no, the problem is XI players. They wanted Thief, the backstabbing DD with a hand ready to swipe gil/items/pin hate on a party member, and they wanted Ninja, the squishiest tank ever to tank a mob. Why, because of XI. Heaven forbid that this isn't XI...i dont really care that they decided to call thief rogue. that said i think their reasoning is pretty funny. a ninja is an assassin. is that so much of a upstanding career than thief? and thief was the name of the traditional ff job since the very first one but whatever. i think they did it to appeal to the WoW crowd. "Hey guys look, your 2-handed stealth dagger class is here too! And it turns into a ninja!" (an yes i know thf has always turned into nin, but some young wow players might not know that)
I just hope they eventually realise that not all classes and jobs
need to begin at something legitimate at a town. It works for
rogue because they're being taught a new fighting style by
a foreign entity in Limsa. So they build the guild (even then the Rogue
name is still a bit misleading due to the definition of rogue, though
I understand their decision).
They could easily have a guild that formed of their own accord out in
the wilds. Doesnt take a town license to make an informal guild, and
teach things to their own members. For instance a recluse single handed
axe/hammer guild out in the wilds could exist. Find it and join etc.
When you hit 30, a quest could say, go seek this man outside of the town
and learn what they have been up to because it seems dangerous. This would
be a way to open jobs with backstory that's not so town/story friendly.
I hope they see this possibility in the future.
Hey! ...I resemble that remark!I wish the problem was WoW players... no, the problem is XI players. They wanted Thief, the backstabbing DD with a hand ready to swipe gil/items/pin hate on a party member, and they wanted Ninja, the squishiest tank ever to tank a mob. Why, because of XI. Heaven forbid that this isn't XI...
Very much so. The possibilities would really open up. I'm sure we'll see other guilds
in other towns, during expansions, or a large patch. But thinking outside the box is
a great way to introduce creativity, and some "against the grain" feel for people to
embrace.
If assassin would be different enough from ninja to be implemented, you could very
well find yourself happening upon a guild that's maybe actually hard to get to or
"hidden" to an extent.
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