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  1. #91
    Player
    Leenk's Avatar
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    Jun 2011
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    129
    Character
    Leenk Drakesbane
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Uldah allows chocobos within their city limits. This can be seen in it's opening cutscene and others. I noticed chocobos walking the streets during a rank 20 pugilist cutscene. Allowing them in town (at least on the streets) once we are riding our own chocobos would be nice. At least as far as immersion goes.
    (1)

  2. #92
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    Join Date
    Mar 2011
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    13
    I think the Chocobo rental should be split up in two ways:

    First Way:

    Single Chocobo to explore the unprotected lands within a time limit (Since it is a rental and all).

    Second Way:

    Chocobo carriage for the cities so that the wealthy do not have to walk and can smoke "Le Grand Cigar" that is made from a piece of the US Constitution. This would be nodal points that the user could pick and the carriage would drop them off there. Then make it a limit of 10-20 carriages to alleviate server load. I think people could wait to travel in style...
    (2)

  3. #93
    Player
    Preypacer's Avatar
    Join Date
    May 2011
    Location
    Gridania of course!
    Posts
    1,163
    Character
    Perrina Avolara
    World
    Coeurl
    Main Class
    Archer Lv 21
    Quote Originally Posted by Jennestia View Post
    Given that people complain about every little detail, I'm pretty sure they'll be rideable in town, dungeons and under lava or whatever else people will want.
    They have to be able to go to the market and fetch me food and beer, or they're "fail" and not properly implemented.
    (0)

  4. #94
    Player
    Preypacer's Avatar
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    May 2011
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    Gridania of course!
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    1,163
    Character
    Perrina Avolara
    World
    Coeurl
    Main Class
    Archer Lv 21
    Quote Originally Posted by DurtiMonkeyToe View Post
    Not only ^THIS but wouldn't the addition of rideable chocobos in the cities make them even laggier?

    As far as how they would keep them out: Isn't there already a natural zoning area right outside the cities? Simply do what they did in FFXI, have the player automatically dismount at zoning points if they want to continue.

    I think they should not be allowed in town and can demonstrate why very simply...

    A picture is worth a thousand words.

    Two is even better.

    Replace all the mounts with Chocobos, and you get the idea.

    No thanks.
    (7)
    Last edited by Preypacer; 07-17-2011 at 02:31 AM.

  5. #95
    Player
    Preypacer's Avatar
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    May 2011
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    Gridania of course!
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    1,163
    Character
    Perrina Avolara
    World
    Coeurl
    Main Class
    Archer Lv 21
    Quote Originally Posted by Kilta_Firelotus View Post
    I think they will be rideable in town. First off, the town and area outside the town are not seperated in 2 different zones like in ffxi. Second, the stables are in the center of the city.
    Lastly unles ffxi, where you had a stable building with a path leading outside or a tunnel if you thinking norg. there isn't anything like that. Since we had a mini cs when we rode out on the choco.

    I really have no issue seeing chocobo riding in the city. I think it is a cute concept. I liked riding my Mount in WoW with in the city. It made them feel like cities.
    Being able to ride mounts in the city in WoW made it feel like a city?

    What city, exactly, have you been to that has people standing, walking, running around, blocking doorways, crowding walkways, etc. on large animals everywhere that would make it "immersive"? It's completely impractical.

    And frankly, they're annoying as hell in cities in WoW. I would often deliberately go out of my way to less populated cities in that game just so I could actually see what I needed to interact with. Not being able to interact with in-game objects because there's several people on their biggest "look at me!!" mounts, completely burying them, is not immersive. It's annoying.

    However "tame", they're large animals. They should be kept in stables outside the city or, perhaps, near the exit... but not in the city proper. It would add nothing to the game and would only give people one more way to be annoying, by blocking stairways, doorways, objects, NPCs, etc...

    I could see it being useful for things like in parades (a la Ul'dah opening), or for "official" events where NPCs are riding them, etc... But for regular players? No way. You're asking for chaos there.

    Emphatically: No chocobos in cities.
    (2)
    Last edited by Preypacer; 07-17-2011 at 02:41 AM.

  6. #96
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    Mar 2011
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    837
    inb4 The 'bos are back in town ♫
    (0)
    Last edited by Verecund; 07-17-2011 at 02:34 AM.

  7. #97
    Player
    Preypacer's Avatar
    Join Date
    May 2011
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    Gridania of course!
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    1,163
    Character
    Perrina Avolara
    World
    Coeurl
    Main Class
    Archer Lv 21
    Quote Originally Posted by Leenk View Post
    Uldah allows chocobos within their city limits. This can be seen in it's opening cutscene and others. I noticed chocobos walking the streets during a rank 20 pugilist cutscene. Allowing them in town (at least on the streets) once we are riding our own chocobos would be nice. At least as far as immersion goes.
    The chocobos in Ul'dah's opening are for a parade. It's a special event. They're pulling carriages. In that capacity, they're beasts of burden, not mounts. Big difference.

    You do not see normal NPC citizens, at any point, riding around on their chocobos in town at will. You don't see them being escorted around, ridden, etc. etc. You only see the handler standing with them at the stables.

    It could just as well, and quite immersively be that the law in Ul'dah prohibits Chocobos being ridden or at all un-stabled or tethered in-town except for special events and, further, only by authorized individuals.
    (0)

  8. #98
    Player

    Join Date
    Mar 2011
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    216
    I guarantee you won't be able ride chocobos in towns, at least not with rentals. Mounts in a city is one thing, but mounts in buildings is another. Since we'll only be dealing with rentals at first, it wouldn't make sense to be able to ride around town, get to a building, and then get off and have to run back to the stables if you want another chocobo. So if you want to go from point A to point B in a town, you'll have to first make a detour to the chocobo stables to grab a chocobo, ride it to where you want to be, get off, it runs away, and...yay? Doesn't seem like the most elegant implementation.
    (0)

    Yes I do have a My Little Pony sig because I'm not a complete loser who lives in his own little world, proclaiming something is stupid because I say so.

  9. #99
    Player
    Preypacer's Avatar
    Join Date
    May 2011
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    Gridania of course!
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    1,163
    Character
    Perrina Avolara
    World
    Coeurl
    Main Class
    Archer Lv 21
    Quote Originally Posted by Gramul View Post
    First of all, I'm not totally against the idea, and if it does happen I promise I won't get upset and whine about it.
    That being said, the feature has no point. Having characters double their size to prance about the cities? That serves no purpose. Every city in the game is away from the roads, not a passage through it (save for LL but because it's by ship it doesn't really matter in this case) so having the Stork Stallions ride through them doesn't make much sense unless you where herding cattle or transporting large goods to somewhere at the back of the city. That's not very realistic or believable to me and if anything, it would hurt my immersion. I think just having stables near the city gates makes much more sense.

    Now, I've played other MMO's that do let you ride into towns and cities, but they where either not as realisticly themed, the cities where the right size for mounts or otherwise, or they made sense in the context of the games' world. And they where all fine games. I just find it useless in this situation, unless they did add a good reason for you to move around town birdback.

    Your idea of being "stuck in the past" is pretty shallow if it revolves around such useless features and gimmicks like that.
    Not every little thing needs to be shiny and new. It's big features that make innovation matter, and they won't get innovation by miming features to a game that doesn't match their own structure.
    Looks like riding chocobos in cities will become the new "jump"; all the same arguments are already coming out for it..

    "More immersive!", "More freedom!", "running takes too long!" and so forth.

    If SE were to lose their mind and allow riding mounts in the city, what would the next step be?

    "They need to be able to fly! It's more immersive, allows more freedom and having to ride a chocobo through the city on foot takes too long! It's much faster to fly!"

    And what after that...?

    I swear, people are never satisfied.
    (0)

  10. #100
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    I against everything involved with the word "limitation"
    (1)

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