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  1. #11
    Player
    TheRogueX's Avatar
    Join Date
    Feb 2014
    Location
    Ul'Dah - Thanalan
    Posts
    877
    Character
    Arias Lightbearer
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Tupsi View Post
    The main issue with chocobo buddy is they changed their minds on the gambit system they said that would have happened. That would have given us insane control over its A.I.
    This would have been awesome. I wonder why they scrapped it? Too complex? PS3 Limitations?
    (1)

  2. #12
    Player
    Divine_Intervention's Avatar
    Join Date
    Jun 2014
    Posts
    489
    Character
    Divine Intervention
    World
    Phoenix
    Main Class
    Arcanist Lv 61
    Quote Originally Posted by Alukah View Post
    Place / Heel, the only things I ask
    Just this. Nothing more
    (1)

  3. #13
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by TheRogueX View Post
    This would have been awesome. I wonder why they scrapped it? Too complex? PS3 Limitations?
    Same reasoning that they gave us for certain macros: "We don't want the game to play itself for you."
    (0)

  4. #14
    Player
    Antonio_Xul's Avatar
    Join Date
    Jan 2014
    Location
    Lost Angels, Killerpornia
    Posts
    1,316
    Character
    Edgar Xerxes
    World
    Zalera
    Main Class
    Machinist Lv 95
    Quote Originally Posted by Jeykama View Post
    Made mine a 3/7/6 hybrid'bo and it's survived every alexandrite map. Does a damned fine job of keeping a dps with pathetic defense/self-heals (aka a bard) up soloing boss fates and whatnot too. Reagan peppers are easy to get, try it out.
    I had just reached Level 10 yesterday and changed it stats exactly like your 3-7-6 combination. Freaking coincidence! I feel that combination is probably the most useful and more all around better stats for your Chocobo.

    The way I keep my Chcocobo alive is when you hit the mob, the side you hit is the side where your Chococbo is going to attack, so from there I run to the opposite side and keep the mob facing me. That way if it has any cone AOEs, it will only be in my direction. Chocobo is screwed if it is a circular AOE though.
    (1)

  5. #15
    Player
    SeleneVenizelos's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    404
    Character
    Tete Rouge
    World
    Louisoix
    Main Class
    Armorer Lv 80
    I don't think they should be overly strong. I think the balance of their healing potency is just about right. It turns semi-perilous content like Alexandrite maps into soloable content for most jobs. I wouldn't be able to kill a few of them (The Cyclops and the Puks, for example) without my Chocobo's Cures. They are underwhelming, for sure, but I think that's by design. The most annoying thing about them is they push monsters around when in Healer stance. This is extremely annoying and is the main reason that the only time I use my Rank 10 Healer Chocobo is on Alexandrite maps, since his presence for some of them will be the difference between life and death.

    Now he's Rank 10 I literally couldn't care less about using him simply because of how he pushes every monster around.
    (0)

  6. #16
    Player
    Ecks007's Avatar
    Join Date
    May 2013
    Location
    Limsa Lominsa
    Posts
    1,064
    Character
    Ecks Grimoirath
    World
    Diabolos
    Main Class
    Arcanist Lv 90
    Hmm, when I was still doing my Alexandrite maps I used my Healer Chocobo on every one and it never died, unless I died, which rarely happened. But then after the first few maps I ended up duoing them with a friend too, and she used her chocobo as well. So yeah. Still though the Chocobo has been a huge help. Back when I was doing those books for the Animus I used my chocobo for every fate and there were definitely some fates that it was quite handy having a portable healer around for.

    I kinda wish they would heal the Titan-Egi though. Instead they only heal actual party members, but they do it well enough that as long as you aren't taking tremendous amounts of damage you're perfectly fine. It definitely makes things that might be difficult to solo a lot easier.
    (0)

  7. #17
    Player
    Naria's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    1,137
    Character
    Naria Starcatcher
    World
    Sargatanas
    Main Class
    Sage Lv 100
    Quote Originally Posted by Alukah View Post
    Place / Heel, the only things I ask
    + Sic/Assault command.
    (0)

  8. #18
    Player
    Ulathskullsplitter's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    804
    Character
    Ulath Skullsplitter
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    While I agree they are underwhelming, my tank chocobo has become pretty valuable for me as a dragoon on my Alex maps. The ones with multiple enemies I hit the first one, which is the one your choco will attack, then I switch to the others and point them away from my choco. This way it tanks the one saving me from getting hit with extra damage. And whenever I need a positional buff like heavy thrust I can swith to my chocobos mob to do it. They could be better but the Alex maps have given them some use at least.
    (0)

  9. #19
    Player
    Mcshiggs's Avatar
    Join Date
    Mar 2012
    Posts
    757
    Character
    Vizzer Mcshiggs
    World
    Sargatanas
    Main Class
    Goldsmith Lv 90
    I think the benefits they provide should match the restrictions they come with. They have already said that the reason you can't que or recieve an invite with your chocobo out is because they worked so hard for a system where your chocobo is an actual party member. If you want your chocobo to tank, you should be able to have him pull, like a real party member would do. Players can level up and gear up to get better at their jobs, we should be able to do the same with chocobos, we should be able to either gear them to make them better, or the chocobo's stats should raise according to our gear.
    (2)

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