Quote Originally Posted by Zaiken View Post
Well they did say they want Hunt to be Dangerous when roaming in the Open World, but right now it is not and they are just a zerge fest that died in seconds. There nothing wrong with someone pass by get a aggro and one shot, it not like you lose anything from dying anyway.
I don't even...

Why not add 1 shot mechanics to everything? Even to the most trivial things like zoning or teleporting, it's not like they lose anything from dying anyways.

We could also replace that heavy debuff when you're mounted with a doom that kills you in 10 seconds and there's no way to avoid it, it's not like you lose anything from dying anyways.

Lost a roll in a dungeon? Dead, it's not like you lose anything from dying anyways.