

Well as a color blind I can tell you, nothing changed, or at least it's still far from enough :/I believe they actually changed the color in large part due to color blind people. There's so many variations to that though, it's hard to hit it with just one color.
That said, I can see the new one crazy better then I could the old red. To me, it blended in far too much and was hard to notice. I'm one of those that doesn't 'feel' like I'm colorblind, but I'll fail the tests for color blindness every time.
It's like Zephyr said, there are many variations of being color blind. I am like Zephyr, where I can see colors just fine, but differentiating between certain shades of blue/purple just can't be done. There is varying degrees in color deficiency, and then there are people (extreme cases) who can only see things in black/white/muddled shades of grey. The pulsing in the indicators can help immensely for people like that. When the ground AOE indicators changed from red to yellow like they are now, it made a 100% difference in me being able to see them.
However, I don't think "things should be done just to accommodate me". I was able to dodge things before when they were red, even if it was tough to see the outline, I learned the moves by the cast bar and was still able to situate myself appropriately. While I wouldn't want to see them change the AOE colors again, I'm all for having a slider or different color options so people that felt danger from the red can have that back.
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