Quote Originally Posted by Duelle View Post
Sunken Temple
No one on my server wanted to touch that place. I don't think I ever went inside there, until you needed to talk to a spirit or whatever to get a token for the first moon-celebartion-festival-event-thingy, and even then I soloed it as a Hunter. Feign Death and Shadowmeld, ho!

Quote Originally Posted by Fendred View Post
Personally, I'd love to see something like Black Rock Depths in FFXIV. It was a huge dungeon that had some optional bosses if we went exploring, and all of them had viable loot tables. That place was really memorable just for the bar, which acted as a halfway point and rest stop in the middle of the dungeon.
15 bosses and a couple of rare spawn bosses. It was so big and complex that players had split the place to three or four boss routes to run -- the first room alone had like 30-40 mobs! A full run could literally take half a day to do. Mob levels were also all over the place, because of how big it was. Some of the areas were behind a locked door, where one would need either to complete a quest inside the same dungeon to get it or have a Rogue to pick the lock. You had to be dead to get the quest, which was pretty cool. Can't remember if the loot was any good, except for a couple of pieces, before the vanilla loot revamp. Think all INT on caster gear replaced with PIE tier of bad, but the itemisation in general is another story.

I hope I never see anything like that again.