Page 7 of 16 FirstFirst ... 5 6 7 8 9 ... LastLast
Results 61 to 70 of 159
  1. #61
    Player
    Tezz_Xivectro's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    594
    Character
    Tezz Xivectro
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    The level cap should not stay at 50. It's not Final Fantasy-esque. Lv.99 or Lv.100
    (0)

  2. #62
    Player
    Rjain's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    594
    Character
    Rjain Midnight
    World
    Cactuar
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by danny52844 View Post
    to counter that most games are unplugged because ppl quit on thier own will and they choose to waste all of that time while raising the lv cap is the company saying fuck u and u and u and u we dont care if u like ur items or not were wasting it
    I'm not sure how that countered my argument in the slightest. It's not them saying fuck you, it's giving you something new to do. Most people, if not given something new to do, are going to end up getting bored with something. I do not want to sit at level cap for several years doing a new dungeon every now and then. These games are to develop your characters and to explore new areas. Getting a hemorrhoid because the company decided to take away the fact that you're god almighty with your overpowered gear and giving you a new adventure to get to that point again is not a good approach to any situation.

    It's not gonna happen anyway. Level cap is going to be raised no matter how many people put up a stink. It's ridiculous not to.
    (0)

  3. #63
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    I just have the feeling that most of the people arguing against a static end game never really played FFXI. Or atleast not to the degree that those of is in favor of one did.
    (2)

  4. #64
    Player
    Tigercub's Avatar
    Join Date
    Jul 2011
    Posts
    159
    Character
    Caterina Rose
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Ferth, I'm on the same page as you. People saying it's ridiculous not to raise the level cap and that it's necessary for the game to progress obviously didn't get the memo about FFXI. The static model works, implying it doesn't is just stupid. FFXI proved it does, end of story.

    People can argue that raising the level cap every once in a while is better. That's just their opinion. But nobody can argue that a static level cap with content/story based progression doesn't work. It does, and that's a fact.
    (3)

  5. #65
    Player
    Rjain's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    594
    Character
    Rjain Midnight
    World
    Cactuar
    Main Class
    Pugilist Lv 90
    I played XI. I also played pretty much every other FF game, as well as many other MMOs.

    In fact, the only reason I am playing XIV is because of my connection with XI. It is my fondness of XI that puts enthusiasm in me that this game will get better which is why I continue to play it.

    That fondness for XI is absolutely no excuse to not raise level cap. While many of you complain that it ruined the game, there are many others who say otherwise. While you guys are moaning and complaining about the game being ruined and losing your items and moving on, there are others who found new adventures, made new memories with friends, and achieved even more.

    It's not about what you earned.

    It's not about how good you are or how much time you spent.

    It's about how you enjoyed the game and how you spent your time playing it. You are a fool to think a cap raise ruined the game. Continue on with your friends and make new memories and gain something else to be nostalgic about rather than piss in your own cereal and remain cynical that things aren't going your way.

    Things change people move on. Enjoy the changes and don't shit over it.
    (4)

  6. #66
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    I don't think the cap raise ruined the game. Abyssea ruined the game. But they could have easily added new content without raising the cap, they did it just fine for 6 years.
    (2)

  7. #67
    Player
    Rjain's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    594
    Character
    Rjain Midnight
    World
    Cactuar
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Ferth View Post
    I don't think the cap raise ruined the game. Abyssea ruined the game. But they could have easily added new content without raising the cap, they did it just fine for 6 years.
    And things changed. Tough titty. If everything remained the same nobody would get anywhere. There are still many people who enjoy Abyssea.

    If I followed that logic and had it my way we'd still only have Super Nintendo and you wouldn't even know an MMO would exist.
    (0)

  8. #68
    Player

    Join Date
    Mar 2011
    Posts
    187
    Quote Originally Posted by Rjain View Post
    I'm not sure how that countered my argument in the slightest. It's not them saying fuck you, it's giving you something new to do. Most people, if not given something new to do, are going to end up getting bored with something. I do not want to sit at level cap for several years doing a new dungeon every now and then. These games are to develop your characters and to explore new areas. Getting a hemorrhoid because the company decided to take away the fact that you're god almighty with your overpowered gear and giving you a new adventure to get to that point again is not a good approach to any situation.

    It's not gonna happen anyway. Level cap is going to be raised no matter how many people put up a stink. It's ridiculous not to.
    i just do not under stand ur arguement
    WEH HVE TO RISE LV TU GET MURE TO DO right?
    why do u have to lv up then add dungoens why not just add more dungeons and let us keep doing the old 1s that still give good rewards?
    (1)

  9. #69
    Player
    Rjain's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    594
    Character
    Rjain Midnight
    World
    Cactuar
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by danny52844 View Post
    i just do not under stand ur arguement
    WEH HVE TO RISE LV TU GET MURE TO DO right?
    why do u have to lv up then add dungoens why not just add more dungeons and let us keep doing the old 1s that still give good rewards?
    I don't know if English is not your primary language or if you are just being a lazy typer or what but seriously get a dictionary and learn to type better or don't post at all. That was the most painful thing I've read in over a month.

    The only thing I could decipher from that was that you could not understand my argument. My argument is that people spend ridiculous amounts of time on something that in the end doesn't matter anyway, but the premise of playing a game is to enjoy the game and the fondness that comes from playing a game is the experience you've had and the nostalgia that might become present after playing said game. When people complain about fresh new content to keep a game alive and get more people interested, because they've "lost what they've worked so hard for", that's not a very good argument. Things change. It's the premise of life. It's the premise of anything getting remotely better or improved. Enjoy what you have NOW and what you've DONE and try to enjoy what might come in the future rather than freaking out over it because hey guess what that's life.

    Again, Super Nintendo argument above. If I had it my way like some of you veteran FFXI players are arguing, you wouldn't even have MMOs. You'd be stuck with SNES.
    (0)

  10. #70
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    You seem to think I am complaining. I'm not. I don't enjoy the changes they implemented in FFXI so I don't play it anymore. But I still did play it for 6 years, and the reason I kept playing it was my attachment to the experience I had in the game, when that experience turned into something I didn't enjoy I moved on. No MMO has captivated my attention like FFXI did. And yeah, it was a bummer when it changed in a way I didn't appreciate. If people can play it and enjoy it, more power to them.

    I enjoyed what it used to be, and I'd like to experience something on the same scale. If I can play FFXIV for another 6 years and get even close to the same experience I had in FFXI I'd be happy.

    If they opt for the WoW method chances are I will lose interest pretty quick. And then I will move on. I don't think I am the only one who feels that way. And I'd like the dev team to take my opinions and the opinions of others who feel the same way I do into consideration.

    Considering this whole debate is based on an offhand remark without any solid planning behind it yet, it seems like a good time to let our voices be heard. So that the dev team can explore all possibilities when it gets to that point. Whatever they decide won't take away the experiences I've had so far, just like the introduction of abyssea in FFXI didn't negate the experiences I had in FFXI, it didn't negate the friendships I made or the things I accomplished in terms of how I remember them or enjoyed being a part of them...

    But the fact remains now that alot of that content they spent years introducing to the game became alot less worthwhile. When the cap was static some people may have outgrown certain aspects but new players could still do older events and benefit from them, older players could still enjoy the content and the challenges involved older content, and everyone could enjoy the new content and challenges as well. Nothing stagnated except for individual taste.

    With a constantly increasing level cap, with each new cap increase the previous content loses value, the veteran players who ground it to hell won't play it again, but the new players will more than likely skip right by it to get to whatever is going on for the current cap.

    So instead of the experiences building and expanding on the experiences before them, each one gets replaced by whatever comes next.
    (3)

Page 7 of 16 FirstFirst ... 5 6 7 8 9 ... LastLast

Tags for this Thread