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  1. #11
    Player
    CYoung187's Avatar
    Join Date
    Dec 2013
    Posts
    865
    Character
    Colman Meridius
    World
    Famfrit
    Main Class
    Goldsmith Lv 60
    Where does this stop though? Next thing allied seals will be asked to be in dungeons, trials, low level roulette, main story quests, seasonal events, picked up by retainers, leves, dropped by mobs, etc. The seals were designed specifically for hunts they don't need to be included in anything else.

    If they are in fates every fresh 50 will already have enough to gear to full i90 instantly. It is already easy enough to do that.
    (0)

  2. #12
    Player
    Grizzlebeard's Avatar
    Join Date
    Oct 2013
    Posts
    364
    Character
    Fey Darkwalker
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Defteros View Post
    till the next patch.
    with that, weekly lockout will disappear, so you will be farming countless oils and sands on a daily basic!

    it's just awesome.
    can't wait.
    Future updates. Please look forward to it!

    (1)

  3. #13
    Player
    Nosiahk's Avatar
    Join Date
    May 2012
    Posts
    145
    Character
    Teepo Egoist
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by gornotck View Post
    Daily Hunt Mark Bills require you to kill normal enemies for 1 seal per mark, and FATE boss enemies for 2 seals, so why not make all FATEs give 1 or 2 seals and the Mark Bills be additional on top of that?
    Not going to happen buddy. ^^
    (0)

  4. #14
    Player kidvideo's Avatar
    Join Date
    Sep 2013
    Posts
    803
    Character
    Ember Rage
    World
    Coeurl
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by gornotck View Post
    Daily Hunt Mark Bills require you to kill normal enemies for 1 seal per mark, and FATE boss enemies for 2 seals, so why not make all FATEs give 1 or 2 seals and the Mark Bills be additional on top of that?
    rofl !
    (0)

  5. #15
    Player
    TheUltimate3's Avatar
    Join Date
    Jan 2014
    Posts
    620
    Character
    Daiza Auvec
    World
    Behemoth
    Main Class
    White Mage Lv 80
    I wouldn't be against. People always moan that getting currency from one place sucks; remember everyone pissing and moaning over mythflox for their books and wanting more places to get myth?

    Another place to get Allied Seals isn't bad. FATEs probably aren't the best, but at least with FATEs you could justify only giving out like 1 or 2, as opposed to putting it in a dungeon where the expected number would be more like 20 or 30+.
    (1)

  6. #16
    Player
    Roris's Avatar
    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Rori Uguu
    World
    Sargatanas
    Main Class
    Weaver Lv 80
    Don't see why not, they might even drop from other content by then too. It'll most likely happen once new GC ranks are implemented, whenever that happens, any day now.
    (0)

  7. #17
    Player
    R1dder's Avatar
    Join Date
    Dec 2013
    Posts
    89
    Character
    Drachen Xaela
    World
    Lich
    Main Class
    Lancer Lv 57
    Don't give players yet another reason to grind FATEs.
    (0)
    Every time I just bearly win the loot..


  8. #18
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Warlyx View Post
    because zerguing mobs with half the server already gives 110 gear
    Which is arguably one of the most awesome things I can imagine seeing in an MMORPG. The only thing better would be a battlefield where the number of enemies increases with the number of players who join. Zerg vs npc zerg!
    (0)

  9. #19
    Player
    gornotck's Avatar
    Join Date
    Aug 2011
    Posts
    273
    Character
    Bunni Stormjaeger
    World
    Faerie
    Main Class
    Thaumaturge Lv 100
    Surprisingly, some actual responses. Amazing.

    As to 'just doing the Hunts', perhaps it's not possible for many people for any number of particular reasons, including a massive lack of interest in the melodrama surrounding the whole thing.

    As to 'then they might as well add them to everything forever and ever and it'll ruin everything forever and they'll all be ilevel 90 at level 1' or whatever, I'm not sure what the problem there is, as they almost need to be i90 anyway to do anything these days. Though I wouldn't suggest that Allied Seals be added to everything, as that wouldn't make any sort of sense.

    Ultimately I only suggested it because it fits with past developments for getting people to 'grind more FATEs' and such things. To do lower level content. It would distract from doing Atma, because you're still getting something vaguely 'useful' to you at item level one million, like you are at.

    So, I guess, thank you all for the more useful responses.
    (1)
    Last edited by gornotck; 07-31-2014 at 10:31 PM.

  10. #20
    Player
    Aeonblade's Avatar
    Join Date
    Jun 2014
    Posts
    43
    Character
    Amari Fae
    World
    Exodus
    Main Class
    Dragoon Lv 61
    Quote Originally Posted by gornotck View Post
    Daily Hunt Mark Bills require you to kill normal enemies for 1 seal per mark, and FATE boss enemies for 2 seals, so why not make all FATEs give 1 or 2 seals and the Mark Bills be additional on top of that?
    It would make FATES a lot more worthwhile. I almost guarantee you'd see zones filled with people doing FATES again. I like the idea.
    (0)


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