Quote Originally Posted by Nekodar View Post
Forgot to add
"Implement ASAP, as we want it now now now".

I seem to recall SE saying that hunts were not even talked about internally until after 2.2.
It's obvious that they're leveraging already existing underlying mechanics in order to bring it as fast as they did.
It's as if systems like leves and treasure/alexandrite maps didn't already exist as a template for open world content that wouldn't have the issues that Hunts currently do.