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  1. #11
    Player
    ToffeeCoffee's Avatar
    Join Date
    Dec 2013
    Posts
    276
    Character
    Chai Latte
    World
    Tonberry
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by CeveArthu View Post
    Queue times are increasing pretty rapidly, i was in a queue for 3 hours today for my 1st match, 2 hours for the 2nd match
    blame it on The Hunt.
    (2)

  2. #12
    Player

    Join Date
    Jun 2014
    Posts
    625
    Quote Originally Posted by ToffeeCoffee View Post
    blame it on The Hunt.
    I think it's due to something other than hunts, although hunts are one of the main reasons i agree

    If I make a party of 2-3 people and queue up, they complain that queues with me in the party are extremely long, but if we all queue up separately their queue times fall drastically while mine still stay the same,

    Of course it could just be me, but maybe frontlines matchmaking is taking ranks into account and trying to do same same thing it does with wolves den?
    (0)

  3. #13
    Player
    Mattlex's Avatar
    Join Date
    Jul 2012
    Posts
    95
    Character
    Onion Lord
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    I don't understand why this is required... I was in frontlines yesterday and I had a RL disaster I had to deal with.. (Had a spillage over electrical equipment etc, bit of a nightmare) this isn't something i would usually do but it ended up with me being AFK for maybe a few minuets.. when I came back i was out of Frontlines and the message said something like you were ejected for being away or something like that. Fair enough I understand and agree I should have been ejected.. but doesn't that mean it is already working?
    (0)

  4. #14
    Player

    Join Date
    Jun 2014
    Posts
    625
    Quote Originally Posted by Mattlex View Post
    I don't understand why this is required... I was in frontlines yesterday and I had a RL disaster I had to deal with.. (Had a spillage over electrical equipment etc, bit of a nightmare) this isn't something i would usually do but it ended up with me being AFK for maybe a few minuets.. when I came back i was out of Frontlines and the message said something like you were ejected for being away or something like that. Fair enough I understand and agree I should have been ejected.. but doesn't that mean it is already working?
    You can easily get around the afk timer, plus vote kicking would allow people to remove toxic players and people where its obvious that they aren't trying to play the match
    (0)

  5. #15
    Player
    Vandril's Avatar
    Join Date
    Jul 2014
    Location
    Ul'dah
    Posts
    555
    Character
    Ter'vin Valash
    World
    Diabolos
    Main Class
    Ninja Lv 70
    Quote Originally Posted by CeveArthu View Post
    Of course it could just be me, but maybe frontlines matchmaking is taking ranks into account and trying to do same same thing it does with wolves den?
    I actually never thought of that. o.O That could be it, actually.
    (0)

  6. #16
    Player
    Mattlex's Avatar
    Join Date
    Jul 2012
    Posts
    95
    Character
    Onion Lord
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Quote Originally Posted by CeveArthu View Post
    You can easily get around the afk timer, plus vote kicking would allow people to remove toxic players and people where its obvious that they aren't trying to play the match
    Though I agree that it may be required to deal with the odd player, I think the outcome of one Front Lines match is less significant to say that of completeing a dungeon or other PvE content which requires this ability to boot toxic players.

    My concern with the addition of vote kick feature is when people start abusing it, because you know it will get abused and there will be a whole load of drama because of it!
    (0)

  7. #17
    Player
    Gor's Avatar
    Join Date
    Oct 2013
    Posts
    402
    Character
    Pink Logic
    World
    Behemoth
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Seoulstar View Post
    I can see this being very easily abused...
    people already abuse it whether pve or pvp. yesterday i got vote kicked because i was healing the party with eos and since i wasn't physically moving, they assumed i was afk (mind you no one even died), even tho i told them i wasnt, and vote kicked me
    (0)

  8. #18
    Player
    abzoluut's Avatar
    Join Date
    Sep 2013
    Posts
    798
    Character
    Abzoluut Abzoluut
    World
    Odin
    Main Class
    Samurai Lv 70
    DF for FL seems a bit off. Sometimes I queue and go afk. When I come back I'm 40+ min in. When I withdraw and re-queue, I get a 5m queue or an instant pop up. It also happens with 5-10m queueus. When you exceed the queue time given and re-queue, it will put you in a game all of a sudden.

    Maybe we'll get some info about DF. Would be nice to have some honest answers. It's these little things which add up and drive people away.
    (0)

  9. #19
    Player Rex's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    1,126
    Character
    Rex Xylon
    World
    Hyperion
    Main Class
    Lancer Lv 90
    Quote Originally Posted by RavenGrey View Post
    Camate, while appreciated, what about the duty finder making Frontlines almost unplayable? Or the second fix to Duty Finder that was planned for last week but never happened? Can we get an update on this please?
    What are you talking about? They fixed the DF for Frontlines like 2 days after it launched.
    (0)

  10. #20
    Player
    Gor's Avatar
    Join Date
    Oct 2013
    Posts
    402
    Character
    Pink Logic
    World
    Behemoth
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Rex View Post
    What are you talking about? They fixed the DF for Frontlines like 2 days after it launched.
    yea the dual patch was already sent out. the first one was to get rid of the troll queues when the cancelling of queues by players was going on for over an hour at a time. and the second patch was for the downscaling of queues when there were less than 72 players.
    (0)

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