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  1. #121
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    What confuses me on the whole issue is that SE had a wonderful model they could have just ripped right out of Final Fantasy XII for hunts, but instead gave us what we have today. In fact, the problem with hunts is the exact same problem we had with fates when atmas were first introduced in 2.2. I have trouble believing that the developer didn't see these problems coming. Part of me is suspecting that this is all some sort of bureaucratic stunt so that the original direction of the game can be justified to their boss via criticism of some lazily implemented open world grinds. Another problem is that the feedback Yoshi is getting from the forums may not be getting filtered to him properly. A single developer cannot keep reading loads of angry stuff and still have a healthy, balanced view of the situation forever.
    (2)

  2. #122
    Player
    ColorOfSakura's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    391
    Character
    Aerik Tirel
    World
    Mateus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Zaiken View Post
    Me too, The Hunt is so broken, unbalance, and is not fun. It also turning people into Zombie and Monsters.

    (4)

  3. #123
    Player
    Aylis's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    801
    Character
    Aylis Tessier
    World
    Balmung
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Fendred View Post
    Snip.
    This reason alone is why the game needs a public test server. I can only fathom how many of these issues would have been resolved in a PTS before they infected the live servers.
    (4)

  4. #124
    Player
    Kagari_Asuha's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    91
    Character
    Kagari Asuha
    World
    Ultros
    Main Class
    Archer Lv 60
    Quote Originally Posted by Fendred View Post
    What confuses me on the whole issue is that SE had a wonderful model they could have just ripped right out of Final Fantasy XII for hunts, but instead gave us what we have today. In fact, the problem with hunts is the exact same problem we had with fates when atmas were first introduced in 2.2. I have trouble believing that the developer didn't see these problems coming. Part of me is suspecting that this is all some sort of bureaucratic stunt so that the original direction of the game can be justified to their boss via criticism of some lazily implemented open world grinds. Another problem is that the feedback Yoshi is getting from the forums may not be getting filtered to him properly. A single developer cannot keep reading loads of angry stuff and still have a healthy, balanced view of the situation forever.
    I've also run into the excuse of: Japan likes it, so why change it if the western fans complain?
    (1)

  5. #125
    Player
    Teirshin's Avatar
    Join Date
    Aug 2013
    Posts
    324
    Character
    Cova Morningstar
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Kagari_Asuha View Post
    I've also run into the excuse of: Japan likes it, so why change it if the western fans complain?
    If something else better comes along in the MMO genre and SE starts hemmoraging subs... maybe they'll notice.

    Pity they've got no real compeition out there atm, which is why they prolly dont give two moogles what we think as long as we keep paying them like the mindless, grindy sheep most players are.
    (3)

  6. #126
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Kagari_Asuha View Post
    I've also run into the excuse of: Japan likes it, so why change it if the western fans complain?
    Don't mistake politeness for good game design. I've asked a couple times and folks have stated that JP players aren't complaining and don't rage in shout like NA does, but that's not because the content is designed well with rewards commensurate with challenge; it's because they are too damn polite to tell Yoshi-P he dropped the ball in a HUGE way.

    Or maybe they just want it to go back to being like XI. Comfortable 250k-ish subs, low population to please, and most of that population is the type that will play Dynamis to fund one guy's relic for two years and then thank SE for the "challenging" content.
    (1)

  7. #127
    Player

    Join Date
    Feb 2014
    Posts
    73
    Alright i guess i'm guilty for expecting something good from this maintenance or whatever you guys call it and getting depressed after reading the patch notes, should have learned my lesson a long time ago. Not saying they should have ignored what they fixed but what the hell... i guess it will stay like this for at least 3 months.

    Quote Originally Posted by Aylis View Post
    This reason alone is why the game needs a public test server. I can only fathom how many of these issues would have been resolved in a PTS before they infected the live servers.
    This x1000
    (1)

    When the tank dies during a boss fight

  8. #128
    Player
    Kagari_Asuha's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    91
    Character
    Kagari Asuha
    World
    Ultros
    Main Class
    Archer Lv 60
    Quote Originally Posted by Souljacker View Post
    Don't mistake politeness for good game design. I've asked a couple times and folks have stated that JP players aren't complaining and don't rage in shout like NA does, but that's not because the content is designed well with rewards commensurate with challenge; it's because they are too damn polite to tell Yoshi-P he dropped the ball in a HUGE way.

    Or maybe they just want it to go back to being like XI. Comfortable 250k-ish subs, low population to please, and most of that population is the type that will play Dynamis to fund one guy's relic for two years and then thank SE for the "challenging" content.
    I wonder if they consider people complaining on the forums in the minority as well.
    (0)

  9. #129
    Player Kerwin's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    1,148
    Character
    Kerwin Nindon
    World
    Balmung
    Main Class
    Weaver Lv 90
    I just want daily hunts to be more worthwhile. Less dealing with the mob train for A ranks and more solo friendly content is needed!
    (4)

  10. #130
    Player
    TheGrimace's Avatar
    Join Date
    Sep 2012
    Location
    Hildibrand's Pocket
    Posts
    1,273
    Character
    Knives Jonquil
    World
    Excalibur
    Main Class
    Rogue Lv 100
    Can't even have raised the allied seal gains for the daily hunts? Man. This is a worthless update.
    (3)

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