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  1. #61
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Surian View Post
    It's not about the name. It's that Thief/Rogue is a "class" and therefor weaker as Ninja which is a "Job" and in this game that means it's essentially an upgrade without any downside to it. Where as playing Thief/Rogue as a class will make your character inheritly weaker due to a lack of abilities and the stats the job crystal gives.
    Thief
    HP Max Damage Hit % Absorb Evade %
    Starting Stats
    30 2 5% 0 58%

    Information
    Description
    Thieves can hold a limited number of weapons and armor, but really prove their use when you're trying to run away from enemies. Your thief will often be your last hope in those huge battles.
    Promotion: Ninja
    The Ninja can wield excellent weapons and even learn low-level black magic.
    source : original thief

    how is that a problem exactly ?

    Quote Originally Posted by Kallera View Post
    I'm 29, Thief gave new life to ffxi, after having nothing but being the refresh person to look forward to. I hoped for Thief being in the future when daggers were on gladiators with no job. I requested Thief on the arr wallpaper question for new jobs.

    I find it personally aggravating after the number of changes done past 1.23, that I now cannot play my favorite job next to DNC.
    I can't play geomancer or illusionist and I'm not crying over it. You have the right to have hopes, but in the end, Yoshida and his team decide what the jobs are, and you (the player) have to deal with it, even if it disappoints you.

    I didn't cry when they botched bard to this not-support-nor-really-dps thing, while it was a support in every other FF game. I dealt with it, and my favored job became my alt. I'll take it back if they make it a support again when they implement the support role, one day.
    (1)
    Last edited by Kuwagami; 07-29-2014 at 11:36 PM.

  2. #62
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Sylentmana View Post
    I'm 27. I've played every Final Fantasy out there and I don't see what the boldeal is with not having the same name. A Rogue and a Thief is essentially the same thing anyway. Names of classes don't dictate what a Final Fantasy is or how it should feel. There is much more to it than that.
    I'm 29, Thief gave new life to ffxi, after having nothing but being the refresh person to look forward to. I hoped for Thief being in the future when daggers were on gladiators with no job. I requested Thief on the arr wallpaper question for new jobs.

    I find it personally aggravating after the number of changes done past 1.23, that I now cannot play my favorite job next to DNC.
    (1)
    Last edited by Kallera; 07-29-2014 at 11:34 PM.

  3. #63
    Player

    Join Date
    Aug 2013
    Posts
    138
    Quote Originally Posted by Kallera View Post
    I'm 29, Thief gave new life to ffxi, after having nothing but being the refresh person to look forward to. I hoped for Thief being in the future when daggers were on gladiators with no job. I requested Thief on the arr wallpaper question for new jobs.

    I find it personally aggravating after the number of changes done past 1.23, that I now cannot play my favorite job next to DNC.
    But a Thief and Rogue are the same thing. The only difference is name. Also, I only gave my age to show that I know what the older crowd is talking about because I myself am apart of it in regards to the Final Fantasy series.
    (1)

  4. #64
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Sylentmana View Post
    But a Thief and Rogue are the same thing. The only difference is name. Also, I only gave my age to show that I know what the older crowd is talking about because I myself am apart of it in regards to the Final Fantasy series.
    And the eventual fate of being a ninja.

    I used to sub ninja for redmage and dancer, that didn't mean I liked playing it as a main job. I had to sub dark knight for chainspell stuns, and I hated every minute of dark knight!
    (2)

  5. #65
    Player
    Roll's Avatar
    Join Date
    Mar 2011
    Posts
    361
    Character
    Roland Starwind
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    I was thinking if they adding Thief as a job to Rogue, what 5 skills from a new Thief job would be different from Rogue's 17 skills? Would there be a significant difference in DPS between Thief and Ninja with 5 skills? IMO Rogue will probably already have the Thief-like skills since there's only a handful of things a Thief can do.

    Looking back at the 2 most basic Thief skills Flee and Steal.
    Rogue/Ninja running faster in the trailer? Must be Flee or a passive Flee trait.
    Steal? It seems unlikely they'll be adding this since SE would have to rework almost every mob in the game have a stealable item that will most likely be junk anyway. Maybe if they do add Steal they might make it do something different like steal an enemies buff and apply it to user? Kind of like that skill in FFXI lol or steal one of those allagan coin pouch things that sell for 100-500 gil lol...

    It seems unlikely to me but that doesn't mean it might not happen in the future. Give us more information SE to quell the rioting! xD
    (0)

  6. #66
    Player
    MrSmiley's Avatar
    Join Date
    Jul 2011
    Posts
    630
    Character
    Crysta Elizabeth
    World
    Lamia
    Main Class
    Bard Lv 90
    Quote Originally Posted by Kuwagami View Post
    source : original thief

    how is that a problem exactly ?



    I can't play geomancer or illusionist and I'm not crying over it. You have the right to have hopes, but in the end, Yoshida and his team decide what the jobs are, and you (the player) have to deal with it, even if it disappoints you.

    I didn't cry when they botched bard to this not-support-nor-really-dps thing, while it was a support in every other FF game. I dealt with it, and my favored job became my alt. I'll take it back if they make it a support again when they implement the support role, one day.
    This is me with summoner ;( I wasn't expecting FFXI summoner again but I didn't want WoW Warlock...
    (1)

  7. #67
    Player
    Roll's Avatar
    Join Date
    Mar 2011
    Posts
    361
    Character
    Roland Starwind
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Kallera View Post
    And the eventual fate of being a ninja.

    I used to sub ninja for redmage and dancer, that didn't mean I liked playing it as a main job. I had to sub dark knight for chainspell stuns, and I hated every minute of dark knight!
    I'm pretty sure the 5 Ninja skills are just going to be some Ninjutsu skills and some dps skills. The other 17 skills are gonna be Thief stuff.
    (0)

  8. #68
    Player
    Dree-Elle's Avatar
    Join Date
    Nov 2013
    Posts
    270
    Character
    Dree Elle
    World
    Behemoth
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Roll View Post
    Steal? It seems unlikely they'll be adding this since SE would have to rework almost every mob in the game have a stealable item that will most likely be junk anyway.
    The easiest way to implement a skill like that would be (whee!) more RNG... Steal has an X% chance of obtaining a mob's first or second drops, and a Y% chance of obtaining the HQ versions of those drops. Does not work on Bosses, Primals, Elite Marks, and the like. Yeah, the items may or may not be junk, but they're already in the game. It would just be working the RNG (possibly) to your favor.
    (0)

  9. #69
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Roll View Post
    I was thinking if they adding Thief as a job to Rogue, what 5 skills from a new Thief job would be different from Rogue's 17 skills? Would there be a significant difference in DPS between Thief and Ninja with 5 skills? IMO Rogue will probably already have the Thief-like skills since there's only a handful of things a Thief can do.
    This implies Thief would come within this patch. We'll have to see how many levels the expansion adds. If it goes to 60, then 7 job skills *might* create a significant difference. However, I don't think they'll add Thief in 3.x either. Look at what we have now

    Tank: Warrior, Knight, 3.0 class
    DPS: Bard (FR), Dragoon (FM), Monk (FM), Black Mage (RC), Summoner (RC), Ninja (FM)
    Healer: Scholar, White Mage, 3.0 class

    Thief would be the same type as Ninja is, stealthy backstabby type. Bring out other types before you go back and double up on jobs.
    (0)

  10. #70
    Player
    Roll's Avatar
    Join Date
    Mar 2011
    Posts
    361
    Character
    Roland Starwind
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Dree-Elle View Post
    The easiest way to implement a skill like that would be (whee!) more RNG... Steal has an X% chance of obtaining a mob's first or second drops, and a Y% chance of obtaining the HQ versions of those drops. Does not work on Bosses, Primals, Elite Marks, and the like. Yeah, the items may or may not be junk, but they're already in the game. It would just be working the RNG (possibly) to your favor.
    That's a good idea. I just hope some parties won't be like "Stop stealing stuff and do some dps!" lol
    (0)

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