Hmm, ok. In regards with gear durability, I repair my crafting gear when they get close to the first wear state so I keep my stats in good check. I did try on a couple occasions to look up posts about other people that have been having that issue. I did find results, but it seems a little far and few and one person might have chalked it up to the system somehow bugging out for that person in particular.
I really love crafting grinds. Because of the way the game rng suddenly spits on me I don't craft as much as I'd often like to. I really can't account why all of a sudden I have higher fail rates when I've been crafting the same item just fine for a long while before that. I just thought maybe it's in there in the same manner as gatherer's fatigue. Wouldn't put it past SE considering the original design was to "not sit doing one thing all day".
Sorry about that, I thought it was a legit thing going on.



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