Gotta say I totally agree with the OP, this is an RPG and an MMO at that... it shouldn't be 1-50 in 3 days of grinding and raise at 14?! 14 can be achieved in an hour... Tailoring your game to suit all is great, but this game is already easy/casual enough for the gamers who have only 30 mins a day to play.

SE might aswell just start us all off at rank 50 with all abilities with the way this is going....

The majority of MMO players (that I speak with) like to feel like they've earned something not have it handed to them on a plate. The very essense of an RPG/MMO is the achievements and earning of skills, growing stronger (in whatever class or craft etc) and completing missions etc etc... If this is all quickly easily achieved and there isn't any challenge then what's the point!? So... yeah I understand what I think the OP is getting at, it's not just this one spell being too low he/she is complaing about it's the entire game being made easier and easier ensuring no sense of achievement or accomplishment is felt.

Final Fantasy XI took it to the extreme and made things very hard to achieve and now XIV is doing the same but in the opposite direction... There has to be a middle ground, I'm beginning to believe that complaining in forums about gripes is all it takes for SE to change the game in ways to make it even more easy.

I have found RPGs that have taken longer to finish the main story. Achieving a high enough rank to complete the main story in an MMO shouldn't be achievable in a few days. Those of you who played FFXI will know exaclty what I mean.
(For the record I'm NOT one of those people who want another FFXI clone, FFXI has been used solely as a reference)

This game is way to easy/quick to complete FACT, don't make things even more easily achievable.