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  1. #11
    Player
    Anonymoose's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    5,046
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Eruantien View Post
    ... at least give us full sp and no items. Doesnt hurt the economy that way.
    Hear, hear! +1
    (1)
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

  2. #12
    Player
    DoubleEcho's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    226
    Character
    Double Echo
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    I agree, that would be a nice approach to gathering to get full sp but not the item once you hit fatigue

    I guess my big issue is that in 2 hours, I can't gather near enough of what I need even using sweet spots. For instance, in 2 hours I can gather enough iron/limonite for about a stack, maybe a stack and a half and if I'm really lucky 2 stacks of iron nuggets. That won't get me far in crafting, but I can see where you could flood the market with mats if you could gather for hours.
    (0)


    "I know not what brings men joy. Of what drives them to great deeds, of what legacies they hope to leave, I know less yet. But I do know this: The true hero of this tale was the man forgotten."

  3. #13
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    yoshi feels you should be able to play the game how you see fit ....unless you are gathering. i guess if the gathering fatigue didn't affect our ability to get a good grind worth of materials for our crafting classes then it wouldn't be an issue. the problem is there's so many items that come from the same nodes that you may only get a few of the item you are after.
    (1)


    http://crystalknights.guildwork.com/

  4. #14
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Eruantien View Post
    I agree remove or change the fatigue system, at least give us full sp and no items. Doesnt hurt the economy that way.

    Have said this since the beginning of that game, this imo is much worst than the surplus system
    Basically this ^

    The problem most people have with gathering fatigue is not that they no longer get items but that they can no longer get good SP. Combat classes can battle all day and night long, crafters can craft all day and night long. Gatherers can only gather for set periods of time before it's no longer worth it. Give full SP for a "successful" gather but break the item once fatigue sets in.
    (1)

  5. #15
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    418
    Quote Originally Posted by Arcell View Post
    crafters can craft all day and night long.
    There is a wall that crafters have where suddenly their success rate floors and they're unable to complete synths. This also turns out into a lesser skill gain rate.

    I'd like to know if this crafting fatigue type will also go with exp gain fatigue.
    (0)

  6. #16
    Player
    TirionCrey's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    705
    Character
    Tirion Crey
    World
    Phoenix
    Main Class
    Gladiator Lv 86
    I would like the gathering fatigue to go, but at the same time, I dont want one area filled with gatherers like crazy, so I don't like the system that much, but I can deal with it being there.

    There is a wall that crafters have where suddenly their success rate floors and they're unable to complete synths. This also turns out into a lesser skill gain rate.

    I'd like to know if this crafting fatigue type will also go with exp gain fatigue.
    What crap do you base that one? I know people who crafted several 100k SP on crafts in a matter of 2-3 days(someone I know grinded ARM from 41 to 47 in 4 days) and his successrate never decreased...he got less SP due to fatigue, that's it. He said his fails increased slightly the higher his fatigue was, but it never hit a "wall" where it was not possible to go on, he still completed synths as much as before.

    I personally never grinded more than around 150-200k at once but my successrate never dropped as well...
    (0)

  7. #17
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    418
    Quote Originally Posted by TirionCrey View Post
    What crap do you base that one? I know people who crafted several 100k SP on crafts in a matter of 2-3 days(someone I know grinded ARM from 41 to 47 in 4 days) and his successrate never decreased...he got less SP due to fatigue, that's it.
    I've seen it twice and I've had another ls member suddenly get it after spamming out 3 weaver levels in the 20's. Said the finish success rate went from 8/10 tries to 2/10 for them. This thing is in there, not sure how some people have avoided it, but it shows up somewhere after the hour mark.

    It happens, and no matter what you see fails and instabilities inflicted on you constantly. And be a little nicer than using "what crap" when you think I'm talking nonsense.
    (0)

  8. #18
    Player
    DoubleEcho's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    226
    Character
    Double Echo
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by TirionCrey View Post
    What crap do you base that one? I know people who crafted several 100k SP on crafts in a matter of 2-3 days(someone I know grinded ARM from 41 to 47 in 4 days) and his successrate never decreased...he got less SP due to fatigue, that's it. He said his fails increased slightly the higher his fatigue was, but it never hit a "wall" where it was not possible to go on, he still completed synths as much as before.

    I personally never grinded more than around 150-200k at once but my successrate never dropped as well...
    I agree, I never had failed synths due to fatigue. Just lower SP gain.

    If you keep crafting with a tool at 0% condition you may fail more however.
    (1)


    "I know not what brings men joy. Of what drives them to great deeds, of what legacies they hope to leave, I know less yet. But I do know this: The true hero of this tale was the man forgotten."

  9. #19
    Player
    TirionCrey's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    705
    Character
    Tirion Crey
    World
    Phoenix
    Main Class
    Gladiator Lv 86
    Quote Originally Posted by Shikaree View Post
    I've seen it twice and I've had another ls member suddenly get it after spamming out 3 weaver levels in the 20's. Said the finish success rate went from 8/10 tries to 2/10 for them. This thing is in there, not sure how some people have avoided it, but it shows up somewhere after the hour mark.

    It happens, and no matter what you see fails and instabilities inflicted on you constantly. And be a little nicer than using "what crap" when you think I'm talking nonsense.
    Then tell that guy that experienced that, he needs to repair his stuff when he starts to fail things, cause a broken tool does reduce successrate a lot. 3 Ranks on the 20s is like 3/4 of the Rank in the later 40s...and I grinded far more than that at one sitting several times and never had any failing issues. And since I did this whole procedure like a hundred times now, I think there is a good chance I didn't "avoid" it, it's prolly a better chance, it doesn't exist.

    Just as an example...I grinded CRP from 27 to 34 in 2 days...my successrate NEVER got reduced at any part of that grinding marathon and we are talking about 200k SP here. 3 Ranks in the 20s is not even close to what I regularly grind on my crafts each week and I never had such issues.

    PS: I'm sorry if you felt offended by using the word "crap", but I hate when people spread stuff that's simply not true and sorry, no matter how much you think crafting fatigue exists, it doesn't and you saying otherwise doesn't make it a fact. In fact I can claim to have crafted quite a lot so far and I know several people on my server who got 4+ R50 crafts(even some who got ALL at 50) and they all had no such issues you are describing. So who do you think has the more viable reasons to believe what he believes?

    All I ask for is, don't claim things are fact cause you "think" they are, there are hundreds of crafters who can proof you it's not.
    (0)

  10. #20
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Yeah I've never heard of crafters experiencing lower rates of success for anything other than the moon phases. Several very high rank crafters in my LS who would just craft for days straight and never mentioned anything like this.
    (2)

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