Acolyte => Bishop
Magical Tank
Weapon: Clubs/Maces/Hammers + Shields
Armor: Robes, Light Armor, and Heavy Armor
Limit Break: Tank
Acolyte (ACO)
Conjurers who have forgone healing to protect their allies on the frontlines. They use their elemental magic in tandum with weaponskills in combinations called Magic Bursts.
Skills
Spells
• Gale: Damages a single foe. Potency 130. Deals Wind-damage. 2 second cast time. 2.5 second recast.
• Quake: Damages all enemies around caster in a 5 yalm radius. Potency 90. Deals Earth-damage. 2 second cast time. 2.5 second recast.
• Flood: Damages all enemies in a 5 yalm radius on a designated area. Potency 70. Deals Water-damage. 3 second cast time. 2.5 second recast.
• Ice: Damages a single foe and generates enmity. Potency of 100. Deals Ice-damage. 2 second cast time. 2 secondrecast.
• Transmute: Damages a selected foe and converts some of that damage into a percentage of MP (Damage x 0.08= MP%). Potency 100. If this skill finishes off an enemy, the user will recover double MP%. Instant cast time. 60 second recast.
• Barrier: Places a Barrier effect on the user for 5 minutes. Barrier increases the targets physical defense by 10%. 3 second cast time. 2.5 second recast.
• Astra: Places a barrier around the user that absorbs 15% of the user's maximum HP. Lasts for 30 minutes or until it absorbs the required amount of damage. Instant cast time. 90 second recast.
Weaponskill
• Seraph Strike: Throws weapon to damage a single enemy and pushes them towards the user. The targeted enemy can only be pushed up to 5 yalms and will stop once they are 3 yalms away from the user. Potency of 50. Deals Wind-damage. Instant cast time. 10 second recast.
• Rock Crusher: Damages all foes within a frontal cone. Potency 110. Deals Earth Damage. Instant cast time. 2.5 second recast.
• Aquastrike: Envelopes the user in water and jets them to a targeted enemy and damages them. Potency of 90. Deals Water-damage. Instant cast time. 25 second recast.
• Dazing Swing: Damage a single enemy and stun them for 4 seconds. Potency of 30. Instant cast time. 30 second recast.
• Northern Cross: Damages a single foe and places a 5 yalm AoE where the user stood for 20 seconds. While standing in the AoE, any damage done to the user will decrease by 5%. Also, any enemy stand in the AoE will recieve damage over time. Potency of 25. Deals Ice-damage. Instant cast time. 10 second recast.
• Realmrazer: Damages a single foe. Potency of 120. Instant cast time. 2.5 second recast.
• Shining Strike: Damages a single foe. Potency of 130. Instant cast time. 2.5 recast. When Bishop's Endure is activated, whenever this move is used outside of comboing it iwht Realmrazer, the user has a 75% chance of gaining a Penance stack.
Combo: Realmrazer => Shining Strike for 130 potency and to reduce the target's blunt-resistance by 10% for 20 seconds.
Support Skills
• Aquaveil: A Stance skill. Places a magical shield on the user that provides a 75% chance that their spells will not be interupted by enemy attacks but doubles their MP cost. Instant cast time. 5 second recast.
• Augeo: Generates enmity at designated area with in a 5 yalm radius. 2.5 second cast time. 10 second recast.
• Discipline: Increases the enmity generated by your next skill/spell by 1.5x (this does NOT include Magic Bursts). Instant cast time. 150 second recast.
Cross-Class
• Astra
• Rock Crusher
• Transmute
• Barrier
Magic Bursts
Magic Bursts automatically happen after you preform a certain combination of spells and physical attacks.
• Detonation: Gale + Seraph Strike. Damages a selected target. Potency of 70. Deals Wind-damage.
• Scission: Quake + Rock Crusher. Damages all foes with in 5 yalms of the user. Potency of 90. Deals Earth-damage.
• Reverberation: Flood + Aquastrike. Sends out a wave of water, damaging all foes within a 5 yalm radius of the selected enemy. Generates enmity. Potency 60. Deals Water-damage.
• Induration: Ice + Northern Cross. When the caster stantds in Northern Cross's AoE, any damage done to them will now be decrease by 10% instead of 5%.
• Rasp: Northern Cross + Transmute. When cast in the Northern Cross's AoE, the user will now recover 0.5% of their MP for every damage-tick done by the AoE.
Skill Levels
1. Gale
2. Astra
4. Realmrazer
6. Quake
8. Ice
10. Dazing Strike
12. Rock Crusher
*Quest* 15. Aquaveil
18. Aquastrike
22. Flood
26. Transmute
*Quest* 30. Discipline
34. Shining Strike
38. Barrier
42. Seraph Strike
46. Northern Cross
50. Augeo
Traits
8. Enchanted Vitality I: Increases vitality by 2.
14. Earth Crusher: Rock Crusher generates Enmity.
16. Enchanted Vitality II: Increases vitality by 4.
20. Elemental Veil: The Astra's barrier now receives only 80% of damage when hit with magic-damage.
24. Enchanted Vitality III: Increases vitality by 6.
28. Mistveil: Aquaveil now provides an 80% chance of spells not being interupted when cast.
32. Warding Veil: Astra's barrier now absorbs 20% of the user's maximum HP.
36. Enchanted Transmute: Transmute now heals a percentage of HP as well (Damage x 0.01= HP%).
40. Wall: Adds 15% increased Magic Defense to Barrier.
44. Chivalery: Disipline will now increase the enmity generated by your next 3 skills/spells.
48. Enchanted Magic Burst: All Magic Bursts recieve a 10% damage increase.
Bishop (BSH)
Unlock: 30 ACO/15 GLD
Crossclass: GLD, MRD, and CNJ
Relic: Mjollnir
Having received the blessing of the Elementals, Bishops augment their defenses to endure strife to gain Penance, boost their resolve, and gain appeasement with the Elementals.
Skills
• 30. Endure: A Stance skill. Reduces damage the user receives by 15% but decreases damage by 20%. Whenever the user receives a total amount of damage that equal 8% of their maximum HP, they will gain a "Penance" buff. Penance decreases damage done onto the user by 2%. Penance can be stacked 5 times. Instant cast time. 2.5 second recast.
• 35. Pearl: Uses 2 Penance stacks. Places a "Pearl" buff on the user for 30 seconds. Pearl increases the user's blocking rate by 35% and damages any foe that attacks them with a potency of 25. Instant cast time. 2.5 second recast.
• 40. Parley: Uses 2 Penance stack. The user places a "Parley" debuff on a selected target for 15 seconds. Parley reduces the target's physical damage output by 10%. Instant cast time. 60 second recast.
• 45. Sanctify: Grants the user 5 Penance stacks. Instant cast time. 90 second recast.
• 50. Intervention: Uses all the user's Penance stacks. Restores 5% of the users HP for each Penance stack used. Also places an "Intervention" buff on the user for 20 seconds, which decreases damage done onto the user by 2% for every Penance stack used. Can only be used when Endure is activated. Instant cast time. 5 second recast.