Sorry, yes, another one of those threads, but with what I hope will be some reasonable suggestions...
Prices and stock on the market board fluctuate wildly. Even on bigger servers, the market is a bit of a joke. To help fix that:
1. First, can we get a vast increase to retainer sale slots? If it were 1000 or more, it would encourage listing for slower moving, lower margin (but still slightly profitable) items. Items that it's not uncommon to have *nothing* up for sale. (I make plenty of money off the market, but I focus on high margin, high volume items. Other stuff isn't worth the precious slots).
2. Can we have buy orders as well as sell orders? For those unfamiliar with the concept: A buy order means an item will automatically be bought when listed for a certain price. For example, if I want to sell widget X for 300 gil, I can also put a buy order up for 200 gil. Any time someone lists for 200 gil or below, it will be bought (up to a funding or # limit).
3. Allow partial buying/selling of stacks. Someone shouldn't have to buy a full stack at once. If I list 99 of an item, let the customer buy 1, or 10, or 38, or whatever number they want. While we're at it... instead of 99 per stack, can we just make it unlimited while listed on the market? So I can have 10000 dodo eggs or whatever on one listing, and then people can buy however many they need?
4. Finally... how about a cross server market? Aside from the severe limit on listing, there just aren't enough market participants for it to be a healthy exchange. This would help stabilize both supply and demand.
All of these suggestions have been done on other MMOs; they're very viable, and in every case I've seen, leads to a healthier, higher volume, and more stable market system.
Thank you for your consideration.