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  1. #1
    Player
    Powercow's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    783
    Character
    Powercow Cowcow
    World
    Excalibur
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Riepah View Post
    Everyone will have their gear invalidated anyway with 2.4, so why nerf anything in the first place?
    The people who are just hitting 50 and hoping to have decent gear going into 2.4 will be hurt by the nerf. Meanwhile players who already have the good gear will not care. A nerf to hunt rewards at this point is going to only hurt new players.

    But hey, if none of us are new players, why should we care? They should just nerf hunts now, after we've all received our rewards, so that newer players can only stand in awe of our sheer awesomeness (while they cancel their subscription since what took us a week to get will take them two months.)
    (10)
    If someone wins an argument, they have learned nothing.

    FOR DOCKHAND!

  2. #2
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Powercow View Post
    The people who are just hitting 50 and hoping to have decent gear going into 2.4 will be hurt by the nerf. Meanwhile players who already have the good gear will not care. A nerf to hunt rewards at this point is going to only hurt new players.

    But hey, if none of us are new players, why should we care? They should just nerf hunts now, after we've all received our rewards, so that newer players can only stand in awe of our sheer awesomeness (while they cancel their subscription since what took us a week to get will take them two months.)
    A nerf does not hurt new players. It really doesn't... at all. I barely partake in Hunts as is, and I barely do dungeons. While I'm not a new player, I'm essentially in the same position progressively that they would be. In no way would I see a nerf to Hunt rewards, so long as done under the impression of actually allowing better access for everyone to partake in, as a bad thing. New players will not be taking advantage of the logs, but rather the cheap i90 pieces. There's no reason a nerf should hurt that aspect (just killing a single B rank for the weekly will earn you more than enough for a free i90 piece).

    As is, most people are upset about Hunts because of how limited of an accessible feature it is. If the rewards take longer, but players actually have better access to killing elites, you really won't see as many angry comments as you do now. If certain rewards are removed (e.g. logs), you also won't see as many angry comments, aside from those who were hoping for some quick access to gear they'll never take full advantage of in the first place.

    Personally, I feel it's better to appease people by providing better access to let them work towards something, than keep them demoralized because their peers are blocking them from it. Then again, I actually want to enjoy the process rather than just the reward.
    (1)

  3. #3
    Player
    Powercow's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    783
    Character
    Powercow Cowcow
    World
    Excalibur
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Welsper59 View Post
    In no way would I see a nerf to Hunt rewards, so long as done under the impression of actually allowing better access for everyone to partake in, as a bad thing.
    That would not be a nerf to the system. That would be a buff. I'm all for buffing the system so newer players and solo players have a feasible chance to get credit for elite hunts.
    (3)
    If someone wins an argument, they have learned nothing.

    FOR DOCKHAND!

  4. #4
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Powercow View Post
    The people who are just hitting 50 and hoping to have decent gear going into 2.4 will be hurt by the nerf. Meanwhile players who already have the good gear will not care. A nerf to hunt rewards at this point is going to only hurt new players.
    How will it? New players are still gated by weekly soldiery cap. So a cap on sands/oils would not have made a difference at all. Problem players have is that it invalidates other content. Why have oil and later sands in CT when ample quantities can be gained in a week of hunts. Why have limits of 2 oil 2 sands in coil when same applies there?

    Very few are complaining they give oils/sands. The above reason is the issue.

    The hunt system as is would have made more sense after the new tome currency was added and soldiery cap was removed. Just like when second coil was added and the myth cap removed.
    (0)