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  1. #1
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by ChaozK View Post
    I think you are underestimating the hitbox of doomspike. I dont have any problems hitting 10+ mob pulls like in brayflox at all. Its size is very generous really.
    Not talking about Doomspike, it's getting HT to combo RoT that can be problematic, it depends on the size and abilities of the pulled mob. It's a thought process (see: process of elimination) more than anything else, based on the current situation.
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    Last edited by whiskeybravo; 07-25-2014 at 01:44 AM.

  2. #2
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by whiskeybravo View Post
    Not talking about Doomspike, it's getting HT to combo RoT that can be problematic. It's a thought process more than anything else, based on the current situation.
    That is certainly somewhat problematic i agree. You can ease it up a bit by using leg sweep and spineshatter dive to keep the mobs from rotating but really, there shouldnt be much need to go for something else than HT-RoT-Doomspike spam.
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  3. #3
    Player
    Lucael_Shikaree's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    68
    Character
    Lucael Shikaree
    World
    Ragnarok
    Main Class
    Lancer Lv 60
    Quote Originally Posted by ChaozK View Post
    That is certainly somewhat problematic i agree. You can ease it up a bit by using leg sweep and spineshatter dive to keep the mobs from rotating but really, there shouldnt be much need to go for something else than HT-RoT-Doomspike spam.
    The problem is that the stun effect from Leg Sweep it's a bit delayed on a "rotating" monster, I think cause of the server lag or something. So even if you use it on him the stun will take a second or less before be really effective allowing the monster to move a bit and maybe losing the HT. In a solo scenario you can correct this, on big pulls when things get messy you need better timing. Sometimes I use Leg Sweep on one mob of the group before arriving to the camp for a easy HT, but this mess up the aggro and if you got a sleepy tank can be annoying.
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