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  1. #61
    Player
    Deceptistar's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    530
    Character
    Deceptistar Meow
    World
    Leviathan
    Main Class
    Astrologian Lv 91
    wtf are the devs smoking
    (1)

  2. #62
    Player
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    749
    According to the lore, THM's dont get Raise cause they are just TOO magical, and Conjurers get Raise because during the third banana war between Goatzapeia, Windurst and the American National Front ended with Conjurers watching a daytime special on how to bring back the dead.

    This was just before Mimsy Dimsdale rebuilt Ul'Dah out of Pokemon cards, following the 19th war of the cherokee indians.

    (For those that don't know, this game has no lore, and what lore it has makes as much sense as the above)
    (3)

  3. #63
    Player
    Join Date
    May 2011
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    Limsa Lominsa
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    749
    Quote Originally Posted by Deceptistar View Post
    wtf are the devs smoking
    Exactly what will you NOT whine about?
    (0)

  4. #64
    Player

    Join Date
    Mar 2011
    Posts
    36
    Quote Originally Posted by KaiKatzchen View Post
    I know that the Classes are not Jobs, but SE is going to connect the Classes to Jobs by making them the jumping off point to open said Jobs. Once we have the Jobs, SE already said players would be much more limited in what abilities that you can use on the Jobs, and that the Jobs would get their own special abilities to make up for the fact that you can't really use the large range of Class abilities on your Jobs. So in that sense, we might not be able to use Siphon MP with the Job WHM.
    I think my previous posts in this thread already explained these =)

    For those you quoted, I was simply saying that classes are not jobs in FFXIV (that's why they are called "Classes" in the very beginning). Therefore, it's meaningless to claim one class to be one job directly, and of course, it's also meaningless to discuss why CON is not like WHM or THM is not like BLM. (Because, again, classes are not jobs in FFXIV). Based on released info so far, it's known that jobs in the future are built upon the classes. Right now, players can set actions to play the roles/jobs they want in a party. After jobs are introduced, SE gives players job titles and corresponding bonus/limitations to let players know what classes/actions are required for specific jobs.

    And again, jobs will not replace classes, they are built upon classes. Players can play as classes or jobs depends on different situations.
    (0)
    Last edited by allenshu; 07-15-2011 at 09:14 AM.

  5. #65
    Player
    cdreamworld's Avatar
    Join Date
    Mar 2011
    Posts
    41
    Character
    Emily Rose
    World
    Hyperion
    Main Class
    Archer Lv 26
    I think whatever class has cure is whm. Nuff said?
    (2)

  6. #66
    Player
    Join Date
    May 2011
    Location
    Limsa Lominsa
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    749
    Quote Originally Posted by cdreamworld View Post
    I think whatever class has cure is whm. Nuff said?
    or Red Mage, being as they get it as default too... or Scholar... oh and Paladins... so yeah...
    (1)

  7. #67
    Player
    Rubicon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    439
    Character
    Rubicon Vale
    World
    Excalibur
    Main Class
    Summoner Lv 90
    Guys, the lore is changing. There is no way they can keep the same lore and make this change to class play. Either the dev team will use the Seventh Umbral to change lore or they will rewrite it all anyway. I too would have liked to see CON = WHM and BLM and THM = RDM and TIME or something else but that's not the way it's going.

    All of this would have been easier if they started the game off right. Since we are rebuilding we all have to roll with the punches. CONs should rejoice and THMs should chill, we were WAY overpowered anyway. We don't need more Raise spells.
    (1)

  8. #68
    Player

    Join Date
    Mar 2011
    Posts
    36
    In fact, there are more potential advantages for players to have this class-job system compared to traditional jobs one.

    First, players only need to level fewer basic classes to play more jobs. Say CON can unlock WHM, THM can unlock BLM, and CON+THM can unlock RDM. Players only need to level 2 classes to enjoy 3 jobs. Same principles are applied to PLD, DRK, etc. No more start from level 1 like a noob when you obtain a new job.

    Second, players have more flexibility to form a small party for various purposes. Say you want to make a SP party, but there is no tank out there. In FFXIV, you don't need to wait 1-2 hours to wait PLD or NIN pop. Players can simply rearrange their actions set to include more defense actions to become a tank capable for SP purpose.

    Don't make the same mistake like ask Auto-Attack back (and it's back). SE will love to just put those old jobs back in FFXIV. Traditional jobs system wastes more time for players, and thus makes more money for SE.
    (0)
    Last edited by allenshu; 07-15-2011 at 09:44 AM.

  9. #69
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Yes! THM deserve to have Resurrect II and something equal to Rebirth

    or at least make Raise II and Rebirth unique to DoM instead of CON specific
    (2)

  10. #70
    Player
    Sorel's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    703
    Character
    Sorel Evans
    World
    Ragnarok
    Main Class
    Blacksmith Lv 38
    Quote Originally Posted by Rubicon View Post
    Guys, the lore is changing. There is no way they can keep the same lore and make this change to class play. Either the dev team will use the Seventh Umbral to change lore or they will rewrite it all anyway. I too would have liked to see CON = WHM and BLM and THM = RDM and TIME or something else but that's not the way it's going.
    I believe there is a difference between adding lore, changing lore, and retroactive continuity of lore. Retcons are significantly more difficult to successfully execute than the other two. I've only seen it successfully pulled off twice ... Crisis on Infinite Earths in the DC Universe and the new Star Trek movie. Every other attempt has either been pitiful or disastrous.

    I would feel better if the FFXIV Development Team did not go the retcon route to achieve their goals. In the end, it's their call though.
    (1)

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