wtf are the devs smoking
wtf are the devs smoking
According to the lore, THM's dont get Raise cause they are just TOO magical, and Conjurers get Raise because during the third banana war between Goatzapeia, Windurst and the American National Front ended with Conjurers watching a daytime special on how to bring back the dead.
This was just before Mimsy Dimsdale rebuilt Ul'Dah out of Pokemon cards, following the 19th war of the cherokee indians.
(For those that don't know, this game has no lore, and what lore it has makes as much sense as the above)
I think my previous posts in this thread already explained these =)I know that the Classes are not Jobs, but SE is going to connect the Classes to Jobs by making them the jumping off point to open said Jobs. Once we have the Jobs, SE already said players would be much more limited in what abilities that you can use on the Jobs, and that the Jobs would get their own special abilities to make up for the fact that you can't really use the large range of Class abilities on your Jobs. So in that sense, we might not be able to use Siphon MP with the Job WHM.
For those you quoted, I was simply saying that classes are not jobs in FFXIV (that's why they are called "Classes" in the very beginning). Therefore, it's meaningless to claim one class to be one job directly, and of course, it's also meaningless to discuss why CON is not like WHM or THM is not like BLM. (Because, again, classes are not jobs in FFXIV). Based on released info so far, it's known that jobs in the future are built upon the classes. Right now, players can set actions to play the roles/jobs they want in a party. After jobs are introduced, SE gives players job titles and corresponding bonus/limitations to let players know what classes/actions are required for specific jobs.
And again, jobs will not replace classes, they are built upon classes. Players can play as classes or jobs depends on different situations.
Last edited by allenshu; 07-15-2011 at 09:14 AM.
I think whatever class has cure is whm. Nuff said?
Guys, the lore is changing. There is no way they can keep the same lore and make this change to class play. Either the dev team will use the Seventh Umbral to change lore or they will rewrite it all anyway. I too would have liked to see CON = WHM and BLM and THM = RDM and TIME or something else but that's not the way it's going.
All of this would have been easier if they started the game off right. Since we are rebuilding we all have to roll with the punches. CONs should rejoice and THMs should chill, we were WAY overpowered anyway. We don't need more Raise spells.
In fact, there are more potential advantages for players to have this class-job system compared to traditional jobs one.
First, players only need to level fewer basic classes to play more jobs. Say CON can unlock WHM, THM can unlock BLM, and CON+THM can unlock RDM. Players only need to level 2 classes to enjoy 3 jobs. Same principles are applied to PLD, DRK, etc. No more start from level 1 like a noob when you obtain a new job.
Second, players have more flexibility to form a small party for various purposes. Say you want to make a SP party, but there is no tank out there. In FFXIV, you don't need to wait 1-2 hours to wait PLD or NIN pop. Players can simply rearrange their actions set to include more defense actions to become a tank capable for SP purpose.
Don't make the same mistake like ask Auto-Attack back (and it's back). SE will love to just put those old jobs back in FFXIV. Traditional jobs system wastes more time for players, and thus makes more money for SE.
Last edited by allenshu; 07-15-2011 at 09:44 AM.
Yes! THM deserve to have Resurrect II and something equal to Rebirth
or at least make Raise II and Rebirth unique to DoM instead of CON specific
I believe there is a difference between adding lore, changing lore, and retroactive continuity of lore. Retcons are significantly more difficult to successfully execute than the other two. I've only seen it successfully pulled off twice ... Crisis on Infinite Earths in the DC Universe and the new Star Trek movie. Every other attempt has either been pitiful or disastrous.Guys, the lore is changing. There is no way they can keep the same lore and make this change to class play. Either the dev team will use the Seventh Umbral to change lore or they will rewrite it all anyway. I too would have liked to see CON = WHM and BLM and THM = RDM and TIME or something else but that's not the way it's going.
I would feel better if the FFXIV Development Team did not go the retcon route to achieve their goals. In the end, it's their call though.
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