Quote Originally Posted by Namasu View Post
By the time of 2.1, you could farm myth all day to gear out and be just as good as anyone who run the first binding coil (minus allagan weapons that were bumped to i95). It's a catch-up patch and the dev team always intend to give non-raiders more way to get oil and sand. Also, you are still limited by soldiery cap so it's not like you can go ham and full i110 for every single class.

There's nothing surprising about it. It is a little bit "too good" but to claiming that it "ruins" the game is just a bit melodramatic don't you think?
It's not always about the end reward. These features are designed with a certain pace in mind. The accelerated pacing of obtaining rewards from hunts far outweighs other content. I know I'll be right, because SE will more than likely make changes to the systems rate of reward.

also Myth still had a hard cap in 2.1