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  1. #1
    Player
    Wildsprite's Avatar
    Join Date
    Jul 2011
    Posts
    1,299
    Character
    Moonfrost Hailstorm
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Rex View Post
    If they follow in XI's footsteps in the level cap increases...it'll be a five level increase.
    with FFXI the cap was increased to 75 with Rise of the Zilart. because I didnt start till the official release of the PS2 version of the game in the US, I would venture to guess they did the actual increase in small patches starting with and after the expansion to help balance things out
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    Last edited by Wildsprite; 07-23-2014 at 06:22 AM.

  2. #2
    Player
    Clavaat's Avatar
    Join Date
    May 2012
    Location
    Ul'Dah
    Posts
    531
    Character
    Osric Sylador
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Wildsprite View Post
    with FFXI the cap was increased to 75 with Rise of the Zilart. because I didnt start till the official release of the PS2 version of the game in the US, I would venture to guess they did the actual increase in small patches starting with and after the expansion to help balance things out
    Not to mention it stayed at 75 for many years and expansions. RoZ, CoP, ToAU, WotG all had the same level cap from that first expansion. Honestly, I'd prefer this over a 5-10 level cap increase each expansion. Development-wise, this would ease the strain on future expansions to create harder content, and focus on more horizontal/interesting content. The game is doing a good job with horizontal options along with the vertical, so I'd like to see that trend continue. I would like to be able to continue comparing gear and deciding which ones fit a build better, as opposed to just looking at ilvl and assuming.
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