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  1. #41
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Seibah View Post
    That being said, I do think he should drop i110 rings, especially with the hunt giving them.
    Another reason why it would be sweet to have ilvl110 rings from Ramuh is that unless you are farming T9 tanks will not get 2 ilvl110 rings, all other classes gets ilvl110 ring from T6-8 in SCoB and tome ilvl110 ring ;_; For this reason all rings should drop from earlier turns in future because you need two of them instead one, hell i would love to see more diffirent rings to drop from raids no just one and one via tomes.
    (0)

  2. #42
    Ramuh EX is melee friendly, just dont be bad, thats for the first point and 2nd one is, well if people decide to not play content because it give underwhelming rewards, why the hell are people botherin with ST then ? I dont understand its ilvl 100 gear you cant upgrade to 110 .............



    Ramuh EX is fine, the fight is very good and the rings are hella nice. On top the scholar book is actually better than leviathan - UAT one.

    Oh and just like in the time people couldnt do Titan EX in full dl because they sucked, here its no different. You ll pass the adds at 87, if you cant the problem is upon you
    (1)

  3. #43
    Player
    Andevom's Avatar
    Join Date
    Aug 2013
    Posts
    718
    Character
    Andevom Vonskivaux
    World
    Diabolos
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Seibah View Post
    Then take it up with your tanks? Ramuh EX is great for melee besides the add phase; the dude does not move, ever. He is a dummy if your tank can hold him right.

    I agree the adds are rough for melee but the rest of the fight is pretty heavily in their favor.

    also needs to be mentioned: ramuh's theme is baller
    This isn't advantageous for melees, since a ranged DPS isn't disadvantaged by a lack of enemy movement either.

    Also, while Ramuh doesn't move, his abilities force *you* to move.

    But yes, the music's very good!
    (1)

  4. #44
    Player
    DracotheDragon's Avatar
    Join Date
    Aug 2013
    Location
    Somewhere
    Posts
    1,645
    Character
    Asuka Kiyomi
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Sygmaelle View Post
    Ramuh EX is melee friendly, just dont be bad, thats for the first point and 2nd one is, well if people decide to not play content because it give underwhelming rewards, why the hell are people botherin with ST then ? I dont understand its ilvl 100 gear you cant upgrade to 110 .............

    ok for the don't be bad, in ramuh ex when it comes to pugs while fighting the arbiters i aint selected for thunder crack (the circle aoe i do not remember its name properly) so without being selected and pugs with poor communication they electrocute me to death in the water, if i am selected the time to react is similar to titans ex plumes with laggy net faster then it can be done,(especially if your trying to get back combos on the arbiters)

    also to point out from what i understood, i beleave OP was saying that how ramuh a fight that basically requires i100+ parties to beat a primal who's design is meant to be a challenge on par with ScoB, where all equipment is I110, while ramuh's equipment is i100, the same level as ST gear, using the 3 ex primals ifrit garuda and titan as examples they had accessories on par with BcoB, while keeping them as valid options for best in slot, while now best in slot is basically a Scob ring and a unweatherd ring, ramuh's ring is hardly used when thinking about any classes BIS, as for the weapons only a few can be called more effective then tilde wave weapons, (which is i95) the i100 ramuh weapons however can be replaced by soldiery (i110) due to how easy it is now to obtain a unidentified tombstone and sands of time, so with this he's saying how ramuhs drops may not be worth the hassle for anything other then glamor while all the primals' drops all had a use both in and out of Coils.

    at least thats how i understood it
    (4)

    Sometimes you just got to have Some fun

  5. #45
    Player
    NyneAlexander's Avatar
    Join Date
    Jul 2013
    Location
    Bastok
    Posts
    1,121
    Character
    Nyne Helios
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Seibah View Post
    I agree the adds are rough for melee but the rest of the fight is pretty heavily in their favor.

    also needs to be mentioned: ramuh's theme is baller
    The adds and all of the mechanics therein are basically the choke point of the entire fight. I can't see a team of melee dps being able to take down those adds effectively while having to run in and out of the water, and to a waymark to get charmed.
    (0)

  6. #46
    Player
    Brine_Gildchaff's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    380
    Character
    Brine Gildchaff
    World
    Malboro
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by DracotheDragon View Post
    -experience with the discharge mechanic-
    A suggestion for this: keep Ramuh on focus target. Thunderstorm appears on his cast bar, so you can see it charging and know to get back out fast, even if you're nowhere near any of the circles.
    (0)

  7. #47
    Player
    Deedsie's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    353
    Character
    Deedlit Blanchimont
    World
    Excalibur
    Main Class
    Red Mage Lv 70
    I thought Titan was the one everyone hated.
    (1)

  8. #48
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by NyneAlexander View Post
    The rewards for this dungeon were stupid too.
    It was an easy dungeon that players refused to do properly thereby making it hard.
    Rewards were suitable for the difficulty level when done properly.
    (1)

  9. #49
    Player
    Lyrinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,524
    Character
    M'kael Jin
    World
    Tonberry
    Main Class
    Conjurer Lv 3
    Quote Originally Posted by Deedsie View Post
    I thought Titan was the one everyone hated.
    Imagine if getting hit by landslide also got people near you killed. That's what Chaotic Strike and Thunderstorm are, because double or triple stacking Thunderstorms is the popular thing to do apparently.
    (0)
    Last edited by Lyrinn; 07-22-2014 at 06:27 AM.

  10. #50
    Quote Originally Posted by DracotheDragon View Post
    at least thats how i understood it

    Can be done with ilvl87 without any problems. I just kind of stopped to listen to people that need to insanely overgear content in order to beat it. Melee isnt a problem on Ramuh EX, RANGED that stick to melees are.

    And again the rings are really good !


    I can't see a team of melee dps being able to take down those adds effectively while having to run in and out of the water
    And yet Garuda EX was literally beein destroyed by full melee parties like 2 weeks after release when everyone was fearin that double whicked wheel

    /yawn


    You have to run out of the water at a precise moment for like what, 3 seconds ? thunderstorm happening + conductivity just after, thats truelly not a lot.
    (2)
    Last edited by Sygmaelle; 07-22-2014 at 05:37 AM.

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