Results -9 to 0 of 10

Threaded View

  1. #3
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    People complained that it was too easy/fast to obtain relic (and zenith)... so obviously SE makes the next steps more timeconsuming... which in turn obviously leads to people complaining that it now is too much work...
    Personally I think it's just fine for the most part.
    Having hunts and the rewards lack any kind of lockout was a big mistake, which has been pointed out time and again that if they don't have lockouts, people will grind like mad often at the detriment of others. Still, players asked for it, and they got it...

    I'd say however it's not a majority at all that are grinding hunts instead of other content. Many, yes, but not a majority.

    Current update path predicates that we get a new ilevel max in 2.4, likely 130 for coil gear, 135 for coil weapon, 120 for tome gear/weapon upgradable somehow to 130 as well as further relic upgrade steps, which is fine with me.

    It is also likely that the 2.4 dungeons will have increased ilevel requirement again, at something like i80, and be put into the Expert group together with the 2.3 dungeons.

    Myth tomes will likely be removed from all dungeons and other content that reward them today with Soldiery tomes taking their place, and a new kind of tomestone taking over for Soldiery. New gear from the 2.4 dungeons probably new i90 mixed with myth gear, just like philo gear started dropping in 2.2 dungeons.
    (0)
    Last edited by Nekodar; 07-19-2014 at 05:10 AM.