Page 33 of 49 FirstFirst ... 23 31 32 33 34 35 43 ... LastLast
Results 321 to 330 of 486
  1. #321
    Player
    L-D-Omlette's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Leona Thane
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by cryptic_angel View Post
    It has been stated several times that in 2.0 there was a lack of interest in raiding because of myth gear. That was the reason SE buffed the ilvl of the allagan weapons, because the BCoB had no other incentives other than BiS and Vanity at the time.
    This is an assumption and a poor one at that. I didn't raid in 2.0 not because i90 was available outside of raiding, but because my schedule, and own confidence, prevented me from wanting to attempt it. Gear availability had absolutely nothing to do with my decision. I highly doubt I am the only one.

    That aside. Why do so many people care about what other people have/don't have?



    Do people just go around examining other's and evaluate their worth by comparing a gearscore? That sounds like an awful existence.
    (8)
    Last edited by L-D-Omlette; 07-19-2014 at 03:08 AM.

  2. #322
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    Shouldn't we be more concerned with whether the end game content is a fair test of team's combined skill and not the actual statistics on the gear? I enjoy working in a team to tackle hard challenges and the cool looking gear that comes from it, but the statistical value of equipment will be deprecated with time.
    (0)

  3. #323
    Player
    Coatl's Avatar
    Join Date
    May 2014
    Posts
    747
    Character
    Coatl Days
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by L-D-Omlette View Post
    Do people just go around examining other's and evaluate their worth by comparing a gearscore? That sounds like an awful existence.
    Right? Who cares if someone gets i110 in one week? They will be idling in centers of city's just thinking of what to do next anyway, or doing what I do when I'm not hunting (leveling crafting/gathering classes).

    Also people will raid when the new raid's item level exceeds i110. It's as simple as that really..
    (0)

  4. #324
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by L-D-Omlette View Post
    I didn't raid in 2.0 not because i90 was available outside of raiding, but because my schedule, and own confidence, prevented me from wanting to attempt it. Gear availability had absolutely nothing to do with my decision. I highly doubt I am the only one..
    On the other hand, I'm sure many people like me who simply refused to do Twintania because the weapons it dropped were either equal or straight up inferior to relic +1. Not to mention the amount of BiS pieces from Twin was less than you had party members (I think it was 5 pieces total). So when they buffed it, invigorated our desire to actually fight and win.
    (0)

  5. #325
    Player
    OldGeezer's Avatar
    Join Date
    Sep 2013
    Posts
    139
    Character
    Kallen Statdfeld
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Zarzak View Post
    Your kidding yourself if you think this was ever the case.

    1999 we raided X and Y events until when? We had the loot. Then you didn't do the events again for YEARS. Now? Sure we go run Plane of Time randomly for fun but thats YEARS later. No one raided current or last tier content and destroyed all the loot.
    And you're kidding yourself if you think people solely raid for gear. People raid for several reasons. To imply that raiding ends because an "easier" alternative exists to equivalent gear is incorrect because I still see Coil 1 learning parties.
    (0)

  6. #326
    Player
    stoxastic's Avatar
    Join Date
    Apr 2014
    Posts
    215
    Character
    Stox Diamond
    World
    Leviathan
    Main Class
    Marauder Lv 60
    Nothing wrong with other people getting their gear. Issue arises when hunt rewards are so good compared to everything else in the game. PF has been horrible since 2.3. Very few groups even attempting Ramuh Ex because hunt rewards are too good. People dropping out of dungeons and ST because someone said "S Rank Up" in a linkshell.

    Its fine for players to have access to Sands at this point, but it has had a very negative impact on the other content surrounding the game. Who runs dungeons anymore when you can get faster myth/sol from hunts? IMO they should just remove myth/sol rewards from hunts completely.
    (1)

  7. #327
    Player
    Aeonblade's Avatar
    Join Date
    Jun 2014
    Posts
    43
    Character
    Amari Fae
    World
    Exodus
    Main Class
    Dragoon Lv 61
    Well I don't know why people wouldn't still raid. I have been doing research as I'm close to getting 50 now and from what I have been reading I'll be using hunts a stepping stone to catch up gear wise so that I can actually DO the raids. As a tank, this was something I was worried about coming into the game a year after release. Just because I'm not getting an upgrade every run through doesn't mean I don't want to do them a bunch!
    (1)


  8. #328
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by stoxastic View Post
    Who runs dungeons anymore when you can get faster myth/sol from hunts? IMO they should just remove myth/sol rewards from hunts completely.
    Plenty of people ran Halatali Hard and Lost City of Amdapor instead of Brayflox Hard even when Brayflox was the most efficient myth.
    Is it that difficult to understand that not everyone is interested in only doing what's most efficient?
    Especially when "most efficient" results in tons of drama, stress and other stuff that is negative to the player...
    (1)

  9. #329
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by L-D-Omlette View Post
    This is an assumption and a poor one at that.
    So what was the reason that SE raised the Allagan weapons to ilvl95? Its pretty simple on this one that they did it to create incentive to beat Coils. Raids as difficult as Coils should always drop the best gear. Idea of upgrading Gerolt gear was nice in a sense that you still had to overcome difficult content to obtain a Sands. I am also okay with obtaining Sands by means outside raids, but the Hunt system was the worst way to do it. Everyone and their mothers are now getting Sands, which have now reduced the value of ilvl110 gear. This shouldn't be a thing till 2.4 at least.
    (0)

  10. #330
    Player
    L-D-Omlette's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Leona Thane
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Exstal View Post
    On the other hand, I'm sure many people like me who simply refused to do Twintania because the weapons it dropped were either equal or straight up inferior to relic +1. Not to mention the amount of BiS pieces from Twin was less than you had party members (I think it was 5 pieces total). So when they buffed it, invigorated our desire to actually fight and win.
    So you value a number on your character sheet more than the experience you have. That's fine, but also doesn't explain why somebody else's number matters so much to you. I stand by my previous comment. Comparing numbers on character sheets to determine worth does not sound like fun to me

    Quote Originally Posted by Velhart View Post
    So what was the reason that SE raised the Allagan weapons to ilvl95? Its pretty simple on this one that they did it to create incentive to beat Coils. Raids as difficult as Coils should always drop the best gear. Idea of upgrading Gerolt gear was nice in a sense that you still had to overcome difficult content to obtain a Sands. I am also okay with obtaining Sands by means outside raids, but the Hunt system was the worst way to do it. Everyone and their mothers are now getting Sands, which have now reduced the value of ilvl110 gear. This shouldn't be a thing till 2.4 at least.
    I didn't say this wasn't the reason, I said that it was an assumption. In this case one made by the development team. Where is their source? The fact that people were not running coil has no indication of WHY they weren't running coil. They guessed, plain and simple. They believed the reward to be the reason, so they changed it based on that assumption. I'd love to see how many MORE people began doing coil merely because a new i95 weapon was put in there. Ones that weren't doing coil prior to that, and did so ONLY because of the new weapon. I bet that number is insignificant.

    Don't get me wrong, I think they botched the implementation of hunts, but not because people can get upgrades there. I don't care where people get upgrades, chasing numbers is not why I play games.
    (0)
    Last edited by L-D-Omlette; 07-19-2014 at 04:18 AM.

Page 33 of 49 FirstFirst ... 23 31 32 33 34 35 43 ... LastLast