2.3's Storyline is a good example of mundane quests.
After defeating a Primal, they send you to recruit over a dozen of people spread out in Limsa, Gridania and Ul'dah and afterwards you gotta deliever clothes to 8 people. Really? Defender of Eorzea and Warrior of Light has to do such things? Doesn't feel very heroic.
If quests like these are sidequests, OK. But please leave those "walk around in every corner Eorza's" quests out of the main story. Intense dialoges and cutscenes and fights against big enemies is what I look for when I play the Main story. They did a good job with the 2.3 story but the side quests in it were meh at best.