Quote Originally Posted by Niamh_Rillemaugh View Post
Before the hunts were implemented I had never created a party with random people in the overworld outside of the Party Finder. There was never any need! Everything, except maybe a few of the tough boss fates (I'm looking at you, Cancer and Gorgimera), could be soloed or handled with the help of a couple of friends from my FC.

But now, especially since the hotfix, I've found myself inviting everybody possible to a party when we're waiting to pull. I've even invited a few folks that were really low-level and stumbled across the hunt on accident (that level 8 archer that tried taking on Phecda more than earned his place in the hunt). Besides, there's no better way as a healer to make sure that I can actually get something out of the hunt, and if I help other people get their seals as well? All the better. I'm loving the temporary partying that I've been seeing because of the hunts.
The way Hunts are working now is that they are basically FATEs without the icon notification on the map. Development could have placed the rewards on the Grand Company pool of items purchasable with seals and voila, you'd see people spamming FATEs and you forming the exact same parties but now everyone on a more fair ground because everyone gets to see when FATEs spawned (instead of people abusing third party software). The Hunts system as of today is total and utter garbage. They way they made it seem in previews was that it would be little adventures in which you'd travel around the world searching for marks to defeat based on the board stationed in your GC; instead, we got Odin and Behemoth-like content scattered around zones.