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  1. #211
    Player
    Chocolate_Rain's Avatar
    Join Date
    May 2014
    Posts
    56
    Character
    Chocolate Dynamite
    World
    Lamia
    Main Class
    Conjurer Lv 60
    Who's getting all these sands? Believe me, most of the people who have gotten over 1 sand since this started are people who are in very successful hunt linkshells or very successful fc's. Almost all of these people are already high end raiders. They're occasionally bringing some friends and family along, but at the moment, the current system as actually ANTI casual. Successful hunt ls's are very hard to get into(on my server, most are asking +100k gil to get into, and they kick you once you log off).


    Given the fact that it's the middle of summer, raiding seems to be on an uptick(for those who don't know, all types of organized activity on mmo's tend to downtick during summer, due to people having vacations or not being inside as much, enjoying the outdoors, etc.) And believe me, if raiding pops were to decline, it has more to do with the linear progression model in this game paired with mediocre fight design by developers creating a growing playerbase that are simply stuck(by lack of skill, internet connection, etc).

    The idea of highest ilvl gear being thrown at the playerbase is a great talking point. It's current execution, however, counters it.
    (1)

  2. #212
    Player
    NoRyoKu's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    220
    Character
    Noryoku Nory
    World
    Siren
    Main Class
    Gladiator Lv 80
    First of all thx for all your replies, I just now had time to read all your posts

    I think everybody got my point pretty well and there are people who agree and disagree, to clarify things, my wholse point was to give SCoB an incentive to be done! Only a weapon is not enough

    In fact, my point was that there is people who will never ever do raid content, there is players like this and it's fine, no problem. Catching up patch is absolutly fine and SE should stick to it.

    My point was that there is no real incentive to do end game content in those patches, so majority will gear up with sand and oil, be 110 and wait for 2.4. But this could have easily been avoided by making end-raid content unique. Hell, just make latest end game content the only place to obtain gear that may be 5 iLvl higher than everything else. It would have solve the problem if High allagan gear was all the way iLvl 115. This would have been an incentive to do this content. The carrot would have been unique. Casual would be 110 and be super fine with it, raiders would have been 115 and have their reward and be super fine with it. Players that are between the line between raiding and not raiding may have had the incentive to do SCoB and this is my WHOLE point.
    This wasnt about BiS, vanity, entitlement or everything else, it was that with less effort, you have pretty much same reward and that I just want more people doing this content so we could have fun together

    I think that making end game reward only 5 iLvl more would do the job

    What do you think?
    (0)
    NoRyoKu

  3. #213
    Player
    Grizzlebeard's Avatar
    Join Date
    Oct 2013
    Posts
    364
    Character
    Fey Darkwalker
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Dwill View Post
    The irony and hypocrisy of that statement. I mean if you guys are in it for the fun and if numbers are so irrelevent to you, why are you so against removing Sands from the Hunt ?
    Why are you so against letting them remain? You play the game, raiding or otherwise, for fun right? Should it matter the path people take to acquire the same gear? I mean, it has nothing to do with e-peen and all to do with gearing up for the next tier of content right?
    (1)

  4. #214
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Gardes View Post
    But he's not. He's capping the echo at 20%.
    Capping echo at 20% does not exclude a mechanics nerf.
    In fact, in recent interviews he's been open to nerfing Twintania.
    (0)

  5. #215
    Player
    Zaiken's Avatar
    Join Date
    Dec 2011
    Posts
    405
    Character
    Celestia Raine
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Who care anyway, by 3 more Months there will be another new Binding Coil and the i110 become irrelevant and no more lockout on previous coil. MMORPG is a progression, BiS Gear will get replace by new one when Contents get old and new content come out.

    Also Sand will be added in Syrcus Tower after a couple of Month, will you cry about that too?
    (0)

  6. #216
    Player
    Nabian's Avatar
    Join Date
    Apr 2012
    Location
    Limsa Lominsa
    Posts
    413
    Character
    Blanitar Abarhyrsyn
    World
    Excalibur
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Nekodar View Post
    Capping echo at 20% does not exclude a mechanics nerf.
    In fact, in recent interviews he's been open to nerfing Twintania.
    20% plus outgearing the fight by 20-30 ilvls isn't enough? The two mechanics that most often kill people are divebombs and twisters. In both cases its not a matter of having instantaneous reflexes but more about paying attention. People who haven't cleared T5 imo are either not trying hard enough or just lazy. Alot of players expect that they should be getting the win after a few tries. I know many statics that struggled on T5 for 2-3 months 2 hours a night ever night before they finally got their clear. Now that the echo is in place and all the extra gear it has trivialized most of the mechanics of that fight. It's easy enough now that if your work at it hard enough you will get your clear. They don't need to nerf the mechanics any more.
    (0)

  7. #217
    Player Dwill's Avatar
    Join Date
    Sep 2013
    Posts
    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Grizzlebeard View Post
    Why are you so against letting them remain? You play the game, raiding or otherwise, for fun right? Should it matter the path people take to acquire the same gear? I mean, it has nothing to do with e-peen and all to do with gearing up for the next tier of content right?
    Try again.

    Quote Originally Posted by Zaiken View Post
    Who care anyway, by 3 more Months there will be another new Binding Coil and the i110 become irrelevant and no more lockout on previous coil. MMORPG is aprogression, BiS Gear will get replace by new one when Contents get old and new content come out.

    Also Sand will be added in Syrcus Tower after a couple of Month, will you cry about that too?
    The excuse of gearing up for new content is pathetic at best (in my opinion). Most people using it are so behind on actual content where gear is relevant to begin with and since history tends to repeat itself, most people won't do the gear relevant content in 2.4 (minus the new dungeons, which you really won't need i110 for) as well but still ask for gear handout in 2.5. These peoples tend to clear said content not because of gear but because of the ridiculous nerfs that tends to follow these encounters in the months that follows. If you guys want a feel of progression, just ask for more nerfs on previous tier of contents so you can complete before asking gear for the next brick wall you're going to go throw yourself at.
    (0)
    Last edited by Dwill; 07-17-2014 at 10:31 PM.

  8. #218
    Player
    Staris's Avatar
    Join Date
    Sep 2013
    Posts
    441
    Character
    Staris Fate
    World
    Ultros
    Main Class
    Astrologian Lv 60
    I was i110 well before they released hunts.... So I should stop running coil in your theory here?
    Its just for more casual/new players to catch up, people to get offspec in spare time ect, and for that its fine.
    (2)

  9. #219
    Player
    hyperhelios's Avatar
    Join Date
    Apr 2013
    Posts
    54
    Character
    Mog God
    World
    Sargatanas
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Exstal View Post
    They are going to massively nerf all those turns though, so you don't get to watch them fail. SCoB:T4 might be easier than Twin though (post nerf).
    I haven't heard of them nerfing any of the game's mechanics since twisters after the first kill. If they were nerfing, then I would assume they would have already nerfed the first binding.
    (0)

  10. #220
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by hyperhelios View Post
    I haven't heard of them nerfing any of the game's mechanics since twisters after the first kill. If they were nerfing, then I would assume they would have already nerfed the first binding.
    I guess you haven't been to AK at all since then, or read any patch notes, as the gnats were removed from Demon Wall. That's just one example of a mechanics nerf that happened to the GAME since that twisters nerf. Another example would be the nerf that happened to Pharos Sirius...
    You also probably don't pay attention to various interviews, as it's been noted that a nerf is likely for Twintania.

    If we're talking strictly coil nerfs, ADS High Voltage can now be Esuna/Leeches removed and it's not as potent as before, as one example...
    (0)
    Last edited by Nekodar; 07-17-2014 at 10:54 PM.

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