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  1. #11
    Player Dwill's Avatar
    Join Date
    Sep 2013
    Posts
    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Nel_Celestine View Post
    If you look not only at what I've posted in the past but listen to my podcast as well, you will see I am supportive of more options for endgame and that the sands behind handed out like candy was a mistake especially with people cheating their way to get them asap. However, non-raiders (Casual and mainstream alike) want to feel a sense of progression, not a barrier. Raiders however are the bleeding edge of content. I mean heck, they technically got a HARDER second coil this patch. Considering this is the THIRD patch that's a rather big deal.
    No offense meant but I don't have the time to look at every person that I reply to post history so I'll just take your word for it. I understand the need for a sense of progression but giving some the best iLvL item for nearly not the same effort at all is not the best of idea for the health of the game.

    Quote Originally Posted by Krr View Post
    I can't even begin to tell you how revisionist this narrative is. Post-Wrath WoW wasn't too easy; it was too twelve-damn boring and dry and Ghostcrawler couldn't get his head out of his rear when people told him the talent revamp totally ruined several specs.
    The godawful lazy nostalgia design and obsessive recycling of dungeons and bosses nobody wanted to see or cared about again is what screwed up post-Cataclysm WoW, not some mystic plague of casuals that wanted to do ICC10 right before it became obsolete.
    That's funny because a lot of what was done in WoW was to please the casual playerbase yet when given what they asked for, it's not what they exactly wanted. Big surprise there. Honestly, the rest of your post lost credibility once you've pointed Ghostcrawler. (Hint: WoW's decision making, heck every MMO's decision making is made as a team and not by a particular individual)


    Quote Originally Posted by Wolf_Gang View Post
    MMOs aren't all about raiding.
    Nor is it all about casuals thinking that anything that doesn't fit their ideology of fun isn't good.
    (1)
    Last edited by Dwill; 07-17-2014 at 07:55 AM. Reason: typos