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  1. #24
    Player
    Niamh_Rillemaugh's Avatar
    Join Date
    Jun 2014
    Location
    Ul'dah
    Posts
    207
    Character
    Niamh Eleonora
    World
    Faerie
    Main Class
    Arcanist Lv 63
    Since it looks like Stoneskin is still up for debate, I'll throw my opinion in.

    Stoneskin is absolutely vital for some endgame fights without a scholar, but otherwise the only time I ever cast it is in between pulls. I usually start casting when the last mob in a pull is around 15-10% health so the tank will get the buffer and we can move on quickly.

    I don't have to cast stoneskin, I could just heal any damage that comes the tank's way, but there's a very specific reason I make sure it's up, once that nobody here has really touched on yet: Stoneskin lets me know when it's safe to start healing the tank. It gives the tank a safe period to generate pure aggro without having to compete with my healing. By the time stoneskin goes down, I have a divine seal regen waiting that won't pull anybody towards me except in the worst scenario. If I leave stoneskin off and I have to start worrying about damage right away, there's always a chance that I could pull an enemy, especially if the tank is a warrior and hasn't had time to position the mobs for a proper overpower yet.

    And since it hasn't been explicitly said yet: Stoneskin is 10% (18% with the Graniteskin upgrade) of your target's hp, not your own. That's nothing to sneeze, especially if you have a warrior with defiance.
    (2)
    Last edited by Niamh_Rillemaugh; 07-16-2014 at 01:09 AM. Reason: I HAD MORE TO SAY XD