Quote Originally Posted by niwaar View Post
I disagree with the need to have "vanity" items cheap if they do not have a "material effect on progression". I want MORE of this type of content. This is what GW2 promised but never delivered. Continual and interesting progression of my character outside of the more linear, raid centric ilevel increase of other MMOs. We need more and more vanity in addition to the other stuff.
Yeah, I have to admit that you're right - there's a good argument to be made for having these kinds of vanity items require a lot of work. But I'd like to know if that really is the intention of the dev team, and if it's in keeping with what the player base wants (or why they're going against that; they've gone against what players want for good reasons before.)

For me, it's another frustration on top of all of the other ones about hunts. Because quite frankly, while I could certainly use the ilevel increases from sands and oils, what I WANT is to look really really cool.