I hope you realize that unrestricted oil/sand from ST at this point in time would mean the drop rate for them would be lowered to Leviathan Mirror level.
Hunts are a different issue which should be addressed on its own.


I hope you realize that unrestricted oil/sand from ST at this point in time would mean the drop rate for them would be lowered to Leviathan Mirror level.
Hunts are a different issue which should be addressed on its own.



So whats your point? You basically didnt even say anything at all whatsoever.
Also video games arent scientific quandaries in need of analytical resolutions.
The only reason you'd be so butt hurt is because you in fact also use FFXIV app to clear content. Its fine and dandy that you do. I have no qualms over that.
What i do have issues with is the fact there are too many people like you doing hunts, posted up in zones, using your radars and almost removing the opportunity for it to be fun and exciting.
I understand the issue mostly resides on over populated servers, but it still would be nice for there to be more variety for "endgamers" to get oils and sands from Syrcus instead of spamming and hoarding hunts. If you cant open your mind to depth and richness in gameplay then RPG's and most certainly MMORPG's probably arent your forte.
See, the problem with your argument is that you could already enjoy the scenery before hunts came along (I know that I did).
I don't want content promoting crap gameplay just for the sakes of variety.
Yes, because running circles around a zone(s) is a dramatic improvement to what I described! I guess we just have different definitions of boring.
Explain to me why on earth youre just standing around waiting for a hunt to pop?
If youre doing this its because youre a "post" player in a hunt linkshell with radar and waiting till your LS's announce a located mob, and converge.
Which is sure.. efficient but certainly not fun.
I'm sure hunts were not implemented for players who play in such a manner. Its meant for those who normally scour the lands naturally in gameplay such as doing treasure maps, who gather, or simply abide in the open world by some other means, and of course hunting normally (i.e. chatting with the scholar NPC's to deduce locations or searching an area.)
Not for people who log in for short periods, use hacks and cheats, and utilize all available methods and resources to obtain top tier gear and then sign onto FFXIV forums and complain their arse's off that they are bored or that it takes too long to do something. My personal only complaint was it was too cumbersome to obtain mythology tomes and not in a matter of weeks after i felt bogged down from farming tomes in relation to how many more i needed (because i actually would like to obtain all 9 zodiac weapons) the patch came and now i'm swimming in mythology.
So seriously just because its not all wham bam thank you ma'am content doesnt mean its not enjoyed by -other- people and its very much welcomed.
The only issue with hunts that i can foresee aside from what I mentioned already about "endgamers" is the fact that 2 of the daily hunts are on FATEs which still arent quite balanced with their spawn time.
Thats it. Period.
Last edited by Daniolaut; 07-15-2014 at 04:52 AM.


"I desire gear so make oils/sands have no weekly lockout so I can be full ilvl 110 in a week"
Fixed that for you



As a matter of fact, i have no desire to buy oils or sands from the Hunt merchant. I'd like at least 2-3 alexandrites per week from hunts because i'd like all 9 zodiac weapons.
If removing Oils and Sands from the merchant balanced the player base by all means i'm 100% for removing the option. Again, i have zero desire to purchase an oil or sand from the merchant.
Currently, the Hunt (as great as it is doing it the way it was intended), is just too good of a means to obtain logs. Even if ST had a 100% chance for Xande to drop it, Hunts would still be spammed the way it is. It's just way too efficient of a means due to lax attitudes about players cheating the system (i.e. app radar) and the fact that everyone involved benefits equally. As much as it hurts to say it, they just shouldn't have the logs be part of the reward for hunts... at least not until the next tier of endgame comes about. Will hunts still be done by a ton of people? Of course it will, but it'll hopefully be less-so.


Fair enough I misread you. I approve of this amended post.As a matter of fact, i have no desire to buy oils or sands from the Hunt merchant. I'd like at least 2-3 alexandrites per week from hunts because i'd like all 9 zodiac weapons.
If removing Oils and Sands from the merchant balanced the player base by all means i'm 100% for removing the option. Again, i have zero desire to purchase an oil or sand from the merchant.
But Welsper is right. Until they make the books not drop or as you said remove sands/oils from the merchant all together. People will continue to do them. Doing 14 S ranks for a sand would still be quite easy (as so far servers tend to spawn them all back to back then wait a few days) but the A/Bs I doubt people would swarm near as much when they were getting 20 seals and needed 750.
So if I read this thread correctly... Everyone is holding out for sands... So I can basically win all the gear I want?


Stupid, stupid idea to have unrestricted lots on sands and oils. Here's why.
They're coveted items which are usable by ANYONE. This means that the world and her mother will be lotting on these things every single time they drop. Good luck getting anything when you're rolling against your entire team on every single run.
At least making them part of the lockout ensures that those who run CT for the sands can only get 1 per week, so they can't monopolize it by sheer RNG luck. Keep the system as is, or if you absolutely MUST lock it somehow, then put it on its own separate loot lock. But keep the 1 per week guys. It makes logical sense.





Pretty clearly a troll thread. He made a thread about how hunts are totally fine and mentions how great they are multiple times in this thread. And also named this thread after another thread talking about how bad hunts are. It's pretty clear he's just upset that people on the forums largely think hunts need to be changed because he likes them and only cares about himself, so he's lashing out at ST which is fine the way it is and actually fixes a lot of the problems CT had like people quitting because bone dragon didn't drop their gloves.
You're an expert at making illogical assumptions, I'll give you that. But what you think does not equal reality:
Fun little fact about me just for you: I don't do the SCoB (easily seen via my achievement tab of not having even done T5) nor do I do any hunt so you really can't use the excuse that I'm trying to keep all the "shinies" for myself. I know I won't see High Allagan anytime soon if at all nor non Weathered gear either and guess what, I'm fine with it. I'm just someone who thinks that if you want something, you've got to earn it and handouts like the Hunt is it currently exists are not what one can really call earned, no matter if you're clearing T9 weekly or not doing Coils at all.
So I'll say it again:
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