It's not a secret, healers are EXTREMELY strong in FL.
https://www.youtube.com/watch?v=ozTb...ature=youtu.be
Reddit post: http://www.reddit.com/r/ffxiv/commen...tline_as_whms/
They're nigh unstoppable. And when multiple of them get together, it can be EXTREMELY frustrating to play. Healing greatly outscales damage dealt. Not to mention their sprinting, pushbacks, attunement. It's really way too hard to get these guys down. I can see the stun nerfs in WD but in FL they should have kept them the same.
Also, there should be more skills that lower Healing. As of right now Healers are deciding games too hard.