Page 16 of 21 FirstFirst ... 6 14 15 16 17 18 ... LastLast
Results 151 to 160 of 201
  1. #151
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Grim_Lion View Post
    Makes sense to me, or you'd have healers dropping out during key stages, or visa vera, and logging back in when all the nasty is gone.
    I believe they are trying to Sqaush Force Dcing for you to get an " Unfair Advantage" its not even a tactic to leave the game and come back Thats "not" part of the game at all or in any game for that matter.

    I know theres probably people that will hate me for it.. but Im for this Idea
    (6)

  2. #152
    Player
    Corrderio's Avatar
    Join Date
    Mar 2011
    Posts
    1,335
    Character
    Corrderio Arseid
    World
    Siren
    Main Class
    Gladiator Lv 90
    So if you DC, you're screwed?
    (2)

  3. #153
    Player
    Lusavari's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    673
    Character
    Vesperlyn Hayle
    World
    Gilgamesh
    Main Class
    Dragoon Lv 90
    I think you should just have to come back in where you d/ced. At the very least, if you get kicked out, will you be able to come back in? This could end up being a REALLY bad idea kicking someone out entirely. The Auto-fail for DCing thing is just getting ridiculous, even if they have plans to change it in leves, sometimes they need to cut us a break.

    Appreciate the news Bayo, but I just do not like this at all... I just hate getting punished for disconnecting... It happens to me at the worst times, and a lot.
    (2)

  4. #154
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    An explanation to this decision would be very appreciated to clear out confusion and nerdrage.
    (4)

  5. #155
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Chardrizard View Post
    An explanation to this decision would be very appreciated to clear out confusion and nerdrage.
    Should know by now explanations only cause more nerdrage and hurt feelings of trolls.
    (6)

  6. #156
    Player
    Arximiro's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    132
    Character
    Arximiro Dragonheart
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Bayohne View Post
    I have an update on a design-related change to the upcoming instanced raids: Previously we announced that a player who was disconnected during an instanced raid would be able to return to their party members' location upon reconnecting. However, a change has been made during the balance adjustment phase and disconnected players will now return outside of the dungeon when they log back in.
    Bay you have to be trolling... even FFXI was able to log you back into an instance. How sad is the foundation this game is built on ffs?
    (6)

  7. #157
    Player
    Synthesis's Avatar
    Join Date
    Mar 2011
    Posts
    642
    Character
    Green Green
    World
    Ragnarok
    Main Class
    Archer Lv 20
    Actually i dont mind either or other. I played other game where it worked exact the same and it wasnt such big deal - however you could repeat dungeon there if you had rune for it in instant. So there could be a problem with this.

    Game connection is perfect otherwise but its latency, its slower especially with UIs. I dont dc other way unless my modem stops working. Game doesnt kick me out since all these updates, smooth connection.
    (2)
    Last edited by Synthesis; 07-13-2011 at 03:12 PM.

  8. #158
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Have to say I really do not like this turn of events. On one hand i can understand the reasoning behind it. But i just want to smack some one with the other at this point. Right now it is far to common to be booted from the game for seemingly no reason at all.

    I hate to sound like an alarmist chicken little impersonator here. But this single handedly might kill a lot of the enthusiasm from players about the dungeons and you guys have been hyping these things up for months. Doing this puts a whole big honking meta trap in every dungeon, Russian roulette. Will the tank dc? will the healers some times less the steller connection come to bite us all in the rear? Will i miss out on that drop again because my wireless router drops to many packets from time to time and the game spazes out about it?

    I plead with you guys in the name of all that is holy/unholy/greatflyingspagettimonster. Please rethink this design choice. While its aimed at those that would exploit the functionality of rejoining a raid in progress to avoid damage/full wipes. The collateral damage to legit players at the mercy of things far beyond there control is far to great.

    Like i said i hate to sound like i am over reacting a bit but this single announcement has done a great deal of damage to the shiny that is the raids. I can't even begin to think what it will do to the moral and hope of players who suffer fits of random chain disconnects.
    (9)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  9. #159
    Player
    SydeBeheln's Avatar
    Join Date
    Mar 2011
    Posts
    383
    Character
    Side Beheln
    World
    Goblin
    Main Class
    Marauder Lv 54
    Let's assume there is a way to re-enter the instance your party is still in, and make your way back to where they were. Is that going to be possible? I understand the unfair advantage of logging out and back in, in order to save the team from a full wipe. BUT, isn't there a way to negate this in favor of someone who DC'd because of real reasons? Let's say for example, if all of the remaining members (after the "x" person dc's) die because of the flying Ahriman trap. It should be that at anytime the remaining members are all dead, that the entire group would be removed instantly, in order to prevent "x" person from logging back in, and raising everyone so they can continue after wipe.

    And if "x" person DC's with remaining members still alive, then they should be logged back in at the entrance of the dungeon, or the last blue teleport thing we see in the trailer(which seem to be the fork in the road throughout the dungeon).
    (0)

  10. #160
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    a lot of my friends dc all time, or game just crashes. I personally dont and this wont affect me much but I still think its a bad idea. XI never had it so why does XIV need it?

    Its not even about DCing you guys forget when you Dc the server takes like 3 mins to boot your char, in which mobs be smacking you to death then it takes you 10 mins to login, i doubt people will exploit that.

    Their issue is with people doing /logout, since its instant, XI had 30 min gap and could get interrupt, all they'd have to do was make logout kick you out, but a DC not kick you out. Logout is manual by clicking button, so add in another step to the logout process that checks for dungeon status and informs them they'll be removed from dungeon if they logout.
    (6)
    Last edited by viion; 07-13-2011 at 03:29 PM.

Page 16 of 21 FirstFirst ... 6 14 15 16 17 18 ... LastLast